Merge branch 'master' into event_object_movement
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@@ -8,9 +8,9 @@
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struct CameraObject
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{
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void (*callback)(struct CameraObject *);
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u32 unk4;
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s32 unk8;
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s32 unkC;
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u32 spriteId;
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s32 movementSpeedX;
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s32 movementSpeedY;
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s32 x;
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s32 y;
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};
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@@ -28,6 +28,7 @@ void CurrentMapDrawMetatileAt(int x, int y);
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void sub_805A658(s16 *x, s16 *y);
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void SetCameraPanningCallback(void (*cb)(void));
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void SetCameraPanning(s16 x, s16 y);
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void UpdateCameraPanning(void);
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void InstallCameraPanAheadCallback(void);
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void DrawDoorMetatileAt(int x, int y, const u16 *data);
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