Merge branch 'master' into event_object_movement
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@@ -9,5 +9,7 @@ void RestartWildEncounterImmunitySteps(void);
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void ClearPoisonStepCounter(void);
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void SetCableClubWarp(void);
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void sub_806DE28(struct ObjectEvent *);
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void dive_warp(struct MapPosition * pos, u16 behavior);
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#endif //GUARD_FIELD_CONTROL_AVATAR_H
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