Merge branch 'master' into event_object_movement

This commit is contained in:
ultima-soul
2020-03-13 00:32:04 -07:00
3241 changed files with 80742 additions and 133435 deletions
+25 -5
View File
@@ -82,12 +82,16 @@ void sub_8084DD4(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
void sub_8084E2C(s8, s8, s8, s8, s8);
void sub_8084E80(s8, s8, s8, s8, s8);
void sub_8084EBC(s16, s16);
void sub_80555E0(void);
void copy_saved_warp3_bank_and_enter_x_to_warp1(void);
u8 IsMapTypeOutdoors(u8 mapType);
void sav1_reset_battle_music_maybe(void);
bool32 sub_8056124(u16 song);
void player_avatar_init_params_reset(void);
void Overworld_SetFlashLevel(s32 a1);
u8 Overworld_GetFlashLevel(void);
void sub_8085524(u16);
void Overworld_SetSavedMusic(u16);
void Overworld_ChangeMusicToDefault(void);
@@ -148,16 +152,16 @@ void Overworld_ResetStateAfterTeleport(void);
void Overworld_FadeOutMapMusic(void);
void CB2_LoadMap(void);
bool8 BGMusicStopped(void);
bool8 is_light_level_8_or_9(u8 mapType);
bool8 IsMapTypeIndoors(u8 mapType);
bool32 sub_8055C9C(void);
void Overworld_ResetStateAfterDigEscRope(void);
bool32 sub_8058244(void);
u8 GetCurrentMapType(void);
u8 get_map_light_from_warp0(void);
u8 GetLastUsedWarpMapType(void);
const struct MapHeader *warp1_get_mapheader(void);
void sub_8055F88(void);
void sub_8056788(void);
void TryFadeOutOldMapMusic(void);
void CB2_ReturnToFieldCableClub(void);
void ResetGameStats(void);
void Overworld_CreditsMainCB(void);
@@ -177,7 +181,23 @@ void sub_8056078(void *, void *);
void sub_805546C(u8 a0);
bool32 sub_80582E0(void);
bool32 sub_8058274(void);
u8 GetCurrentMapBattleScene(void);
void Overworld_ResetStateAfterFly(void);
bool8 sub_8055B38(u16 metatileBehavior);
void sub_8055DB8(void);
void sub_8057F5C(void);
void sub_8057F34(void);
u32 sub_8057EC0(void);
void sub_8057F70(void);
void sub_8057F48(void);
void SetMainCallback1(MainCallback cb);
void CB1_Overworld(void);
void sub_80568C4(void);
u8 GetLastUsedWarpMapSectionId(void);
extern u16 *gBGTilemapBuffers1;
extern u16 *gBGTilemapBuffers2;
extern u16 *gBGTilemapBuffers3;
extern u16 gHeldKeyCodeToSend;
#endif //GUARD_OVERWORLD_H