Merge branch 'master' into event_object_movement

This commit is contained in:
ultima-soul
2020-03-13 00:32:04 -07:00
3241 changed files with 80742 additions and 133435 deletions
+10 -10
View File
@@ -57,7 +57,7 @@ void sub_8150498(u8 a0)
static void sub_81504A8(void)
{
struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
sub_81507BC(objectEvent, sub_805C808(0));
sub_81507BC(objectEvent, GetPlayerAvatarGraphicsIdByStateId(0));
ObjectEventTurn(objectEvent, objectEvent->movementDirection);
SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_ON_FOOT);
}
@@ -65,7 +65,7 @@ static void sub_81504A8(void)
static void sub_81504E8(void)
{
struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
sub_81507BC(objectEvent, sub_805C808(1));
sub_81507BC(objectEvent, GetPlayerAvatarGraphicsIdByStateId(1));
ObjectEventTurn(objectEvent, objectEvent->movementDirection);
SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_MACH_BIKE);
sub_80BD620(0, 0);
@@ -80,13 +80,13 @@ static void sub_8150530(void)
{
u8 taskId;
ScriptContext2_Enable();
gPlayerAvatar.unk6 = 1;
gPlayerAvatar.preventStep = TRUE;
taskId = CreateTask(sub_81505C4, 0xFF);
gTasks[taskId].data[0] = 0;
}
else
{
sub_81507BC(objectEvent, sub_805C808(4));
sub_81507BC(objectEvent, GetPlayerAvatarGraphicsIdByStateId(4));
StartSpriteAnim(sprite, GetFishingNoCatchDirectionAnimNum(objectEvent->facingDirection));
}
}
@@ -101,7 +101,7 @@ static void sub_81505C4(u8 taskId)
case 0:
ObjectEventClearHeldMovementIfActive(objectEvent);
objectEvent->enableAnim = TRUE;
sub_81507BC(objectEvent, sub_805C808(4));
sub_81507BC(objectEvent, GetPlayerAvatarGraphicsIdByStateId(4));
StartSpriteAnim(sprite, GetFishingNoCatchDirectionAnimNum(objectEvent->facingDirection));
gTasks[taskId].data[0]++;
gTasks[taskId].data[1] = 0;
@@ -122,9 +122,9 @@ static void sub_81505C4(u8 taskId)
if (sprite->animEnded)
{
if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING))
sub_81507BC(objectEvent, sub_805C808(0));
sub_81507BC(objectEvent, GetPlayerAvatarGraphicsIdByStateId(0));
else
sub_81507BC(objectEvent, sub_805C808(2));
sub_81507BC(objectEvent, GetPlayerAvatarGraphicsIdByStateId(2));
ObjectEventTurn(objectEvent, objectEvent->movementDirection);
sprite->pos2.x = 0;
sprite->pos2.y = 0;
@@ -142,7 +142,7 @@ static void sub_8150708(void)
if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING))
{
sub_81507BC(objectEvent, sub_805C808(2));
sub_81507BC(objectEvent, GetPlayerAvatarGraphicsIdByStateId(2));
ObjectEventTurn(objectEvent, objectEvent->movementDirection);
SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_SURFING);
gFieldEffectArguments[0] = objectEvent->currentCoords.x;
@@ -156,13 +156,13 @@ static void sub_8150708(void)
static void sub_815077C(void)
{
FieldEffectStart(FLDEFF_UNK_41);
FieldEffectStart(FLDEFF_USE_VS_SEEKER);
CreateTask(sub_8150794, 0x00);
}
static void sub_8150794(u8 taskId)
{
if (!FieldEffectActiveListContains(0x41))
if (!FieldEffectActiveListContains(FLDEFF_USE_VS_SEEKER))
{
UnfreezeObjectEvents();
ScriptContext2_Disable();