Name symbols in battle_anim_special.c
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@@ -80,8 +80,8 @@ void sub_8012100(struct Sprite *sprite);
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void sub_8012110(struct Sprite *sprite);
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void DoBounceEffect(u8 battler, u8 which, s8 delta, s8 amplitude);
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void EndBounceEffect(u8 battler, u8 which);
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void sub_8012354(struct Sprite *sprite);
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void sub_801236C(struct Sprite *sprite);
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void SpriteCB_PlayerThrowInit(struct Sprite *sprite);
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void UpdatePlayerPosInThrowAnim(struct Sprite *sprite);
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void nullsub_12(void);
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void BeginBattleIntro(void);
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void SwitchInClearSetData(void);
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