Name symbols in battle_anim_special.c

This commit is contained in:
PikalaxALT
2021-03-14 16:29:33 -04:00
parent 75b9fbc92f
commit 99ec579deb
39 changed files with 472 additions and 456 deletions
+10
View File
@@ -16,8 +16,10 @@
#if MODERN
#define NOINLINE __attribute__((noinline))
#define HERE __attribute__((no_reorder))
#else
#define NOINLINE
#define HERE
#endif
#define ALIGNED(n) __attribute__((aligned(n)))
@@ -92,7 +94,15 @@
#define RGB_CYAN RGB(0, 31, 31)
#define RGB_WHITEALPHA (RGB_WHITE | 0x8000)
// Some functions are strictly inline asm
#define NAKED __attribute__((naked))
// Silence IDE warnings
#if __GNUC__ >= 4
#define USED __attribute__((used))
#else
#define USED
#endif
#define UNUSED __attribute__((unused))
#endif // GUARD_GBA_DEFINES