Name symbols in battle_anim_special.c
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+3
-5
@@ -31,9 +31,7 @@
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#define __(x) (x)
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#endif // __APPLE__
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#define ARRAY_COUNT(array) (sizeof(array) / sizeof((array)[0]))
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// GF's lingo
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#define NELEMS ARRAY_COUNT
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#define NELEMS(array) (sizeof(array) / sizeof((array)[0]))
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#define SWAP(a, b, temp) \
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{ \
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@@ -293,7 +291,7 @@ struct SaveBlock2
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/*0xB10*/ struct BerryPickingResults berryPick;
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/*0xB20*/ u8 filler_B20[0x400];
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/*0xF20*/ u32 encryptionKey;
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};
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}; // size: 0xF24
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extern struct SaveBlock2 *gSaveBlock2Ptr;
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@@ -826,7 +824,7 @@ struct SaveBlock1
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/*0x3D24*/ u8 filler3D24[0x10];
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/*0x3D34*/ u32 towerChallengeId;
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/*0x3D38*/ struct TrainerTower trainerTower[NUM_TOWER_CHALLENGE_TYPES];
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};
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}; // size: 0x3D68
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struct MapPosition
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{
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