Name symbols in battle_anim_special.c

This commit is contained in:
PikalaxALT
2021-03-14 16:29:33 -04:00
parent 75b9fbc92f
commit 99ec579deb
39 changed files with 472 additions and 456 deletions
+8 -8
View File
@@ -83,7 +83,7 @@ static void sub_8012060(struct Sprite *sprite);
static void oac_poke_ally_(struct Sprite *sprite);
static void SpriteCallbackDummy3(struct Sprite *sprite);
static void SpriteCB_BounceEffect(struct Sprite *sprite);
static void sub_8012398(struct Sprite *sprite);
static void SpriteCB_PlayerThrowUpdate(struct Sprite *sprite);
static void BattleStartClearSetData(void);
static void BattleIntroGetMonsData(void);
static void TurnValuesCleanUp(bool8 var0);
@@ -301,7 +301,7 @@ static const union AffineAnimCmd *const gUnknown_824F044[] =
gUnknown_824F02C,
};
static const s8 gUnknown_824F048[] = { -32, -16, -16, -32, -32, 0, 0, 0 };
static const s8 sPlayerThrowXTranslation[] = { -32, -16, -16, -32, -32, 0, 0, 0 };
// format: attacking type, defending type, damage multiplier
// the multiplier is a (decimal) fixed-point number:
@@ -2153,21 +2153,21 @@ static void SpriteCB_BounceEffect(struct Sprite *sprite)
sprite->sSinIndex = (sprite->sSinIndex + sprite->sDelta) & 0xFF;
}
void sub_8012354(struct Sprite *sprite)
void SpriteCB_PlayerThrowInit(struct Sprite *sprite)
{
StartSpriteAnim(sprite, 1);
sprite->callback = sub_8012398;
sprite->callback = SpriteCB_PlayerThrowUpdate;
}
void sub_801236C(struct Sprite *sprite)
void UpdatePlayerPosInThrowAnim(struct Sprite *sprite)
{
if (sprite->animDelayCounter == 0)
sprite->centerToCornerVecX = gUnknown_824F048[sprite->animCmdIndex];
sprite->centerToCornerVecX = sPlayerThrowXTranslation[sprite->animCmdIndex];
}
static void sub_8012398(struct Sprite *sprite)
static void SpriteCB_PlayerThrowUpdate(struct Sprite *sprite)
{
sub_801236C(sprite);
UpdatePlayerPosInThrowAnim(sprite);
if (sprite->animEnded)
sprite->callback = SpriteCallbackDummy3;
}