Name symbols in battle_anim_special.c

This commit is contained in:
PikalaxALT
2021-03-14 16:29:33 -04:00
parent 75b9fbc92f
commit 99ec579deb
39 changed files with 472 additions and 456 deletions
+2 -2
View File
@@ -788,7 +788,7 @@ static void sub_80B111C(struct Sprite *sprite)
sprite->data[4] = GetBattlerSpriteCoord(sprite->data[7], 3);
InitAnimLinearTranslation(sprite);
StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
sprite->callback = sub_807563C;
sprite->callback = RunLinearTranslation_ThenceSetCBtoStoredInData6;
}
}
@@ -874,7 +874,7 @@ static void AnimSuperpowerFireball(struct Sprite *sprite)
sprite->data[4] = GetBattlerSpriteCoord(battler, 3);
InitAnimLinearTranslation(sprite);
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
sprite->callback = sub_807563C;
sprite->callback = RunLinearTranslation_ThenceSetCBtoStoredInData6;
}
static void sub_80B13D4(struct Sprite *sprite)