Name symbols in battle_anim_special.c
This commit is contained in:
@@ -941,7 +941,7 @@ void AnimTask_Haze1(u8 taskId)
|
||||
gBattle_BG1_Y = 0;
|
||||
SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
|
||||
SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
|
||||
sub_80752A0(&animBg);
|
||||
GetBattleAnimBg1Data(&animBg);
|
||||
LoadBgTiles(animBg.bgId, gWeatherFogHorizontalTiles, 0x800, animBg.tilesOffset);
|
||||
AnimLoadCompressedBgTilemap(animBg.bgId, gBattleAnimFogTilemap);
|
||||
LoadPalette(&gUnknown_83C2CE0, animBg.paletteId * 16, 32);
|
||||
@@ -992,7 +992,7 @@ static void AnimTask_Haze2(u8 taskId)
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
sub_80752A0(&animBg);
|
||||
GetBattleAnimBg1Data(&animBg);
|
||||
sub_8075358(1);
|
||||
sub_8075358(2);
|
||||
++gTasks[taskId].data[12];
|
||||
@@ -1039,7 +1039,7 @@ void AnimTask_LoadMistTiles(u8 taskId)
|
||||
gBattle_BG1_Y = 0;
|
||||
SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
|
||||
SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
|
||||
sub_80752A0(&animBg);
|
||||
GetBattleAnimBg1Data(&animBg);
|
||||
LoadBgTiles(animBg.bgId, gWeatherFogHorizontalTiles, 0x800, animBg.tilesOffset);
|
||||
AnimLoadCompressedBgTilemap(animBg.bgId, gBattleAnimFogTilemap);
|
||||
LoadPalette(&gUnknown_83C2CE0, animBg.paletteId * 16, 32);
|
||||
@@ -1087,7 +1087,7 @@ static void AnimTask_OverlayFogTiles(u8 taskId)
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
sub_80752A0(&animBg);
|
||||
GetBattleAnimBg1Data(&animBg);
|
||||
sub_8075358(1);
|
||||
sub_8075358(2);
|
||||
++gTasks[taskId].data[12];
|
||||
|
||||
Reference in New Issue
Block a user