Name symbols in battle_anim_special.c
This commit is contained in:
+2
-2
@@ -407,7 +407,7 @@ void AnimTask_LoadSandstormBackground(u8 taskId)
|
||||
gBattle_BG1_Y = 0;
|
||||
SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
|
||||
SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
|
||||
sub_80752A0(&animBg);
|
||||
GetBattleAnimBg1Data(&animBg);
|
||||
AnimLoadCompressedBgTilemap(animBg.bgId, gFile_graphics_battle_anims_backgrounds_sandstorm_brew_tilemap);
|
||||
AnimLoadCompressedBgGfx(animBg.bgId, gFile_graphics_battle_anims_backgrounds_sandstorm_brew_sheet, animBg.tilesOffset);
|
||||
LoadCompressedPalette(gBattleAnimSpritePal_FlyingDirt, animBg.paletteId * 16, 32);
|
||||
@@ -464,7 +464,7 @@ static void sub_80B490C(u8 taskId)
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
sub_80752A0(&animBg);
|
||||
GetBattleAnimBg1Data(&animBg);
|
||||
sub_8075358(animBg.bgId);
|
||||
++gTasks[taskId].data[12];
|
||||
break;
|
||||
|
||||
Reference in New Issue
Block a user