use TRUE and FALSE for flag conditionals; more story flags
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@@ -18,7 +18,7 @@ CeladonCity_Condominiums_3F_EventScript_16C3F6:: @ 816C3F6
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faceplayer
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specialvar VAR_RESULT, HasAllKantoMons
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compare_var_to_value VAR_RESULT, 1
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goto_if_eq EventScript_16C412
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goto_if eq, EventScript_16C412
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msgbox gUnknown_8196356
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release
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end
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@@ -33,7 +33,7 @@ EventScript_16C418:: @ 816C418
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delay 60
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special sub_8110AB4
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compare_var_to_value VAR_RESULT, 2
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goto_if_eq EventScript_1A7AE0
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goto_if eq, EventScript_1A7AE0
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special sub_80CA618
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waitstate
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release
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