use TRUE and FALSE for flag conditionals; more story flags

This commit is contained in:
PikalaxALT
2019-10-20 21:24:16 -04:00
parent 6b503e306d
commit 9aa5709329
166 changed files with 1167 additions and 1165 deletions
+2 -2
View File
@@ -13,11 +13,11 @@ CeladonCity_Restaurant_EventScript_16D1FD:: @ 816D1FD
lock
faceplayer
checkflag FLAG_GOT_COIN_CASE
goto_if_eq EventScript_16D24B
goto_if TRUE, EventScript_16D24B
msgbox gUnknown_81979C1
checkitemspace ITEM_COIN_CASE, 1
compare_var_to_value VAR_RESULT, 0
goto_if_eq EventScript_16D241
goto_if eq, EventScript_16D241
additem ITEM_COIN_CASE, 1
giveitemfanfaremsg gUnknown_8197A38, ITEM_COIN_CASE
setflag FLAG_GOT_COIN_CASE