use TRUE and FALSE for flag conditionals; more story flags

This commit is contained in:
PikalaxALT
2019-10-20 21:24:16 -04:00
parent 6b503e306d
commit 9aa5709329
166 changed files with 1167 additions and 1165 deletions
+4 -4
View File
@@ -5,7 +5,7 @@ CeruleanCity_Gym_EventScript_16AAA1:: @ 816AAA1
famechecker FAMECHECKER_MISTY, FCPICKSTATE_COLORED, UpdatePickStateFromSpecialVar8005
trainerbattle 1, TRAINER_LEADER_MISTY, 0, Text_1921EF, Text_19242D, EventScript_16AAD3
checkflag FLAG_0x297
goto_if lt, EventScript_16AAF9
goto_if FALSE, EventScript_16AAF9
msgbox gUnknown_81922BF
release
end
@@ -23,7 +23,7 @@ EventScript_16AAF9:: @ 816AAF9
msgbox gUnknown_81922F7
checkitemspace ITEM_TM03, 1
compare_var_to_value VAR_RESULT, 0
goto_if_eq EventScript_16AB3A
goto_if eq, EventScript_16AB3A
additem ITEM_TM03, 1
giveitemfanfaremsg gUnknown_81923F1, ITEM_TM03
setflag FLAG_0x297
@@ -51,7 +51,7 @@ CeruleanCity_Gym_EventScript_16AB7F:: @ 816AB7F
lock
faceplayer
checkflag FLAG_DEFEATED_MISTY
goto_if_eq EventScript_16AB94
goto_if TRUE, EventScript_16AB94
msgbox gUnknown_81925AC
release
end
@@ -64,7 +64,7 @@ EventScript_16AB94:: @ 816AB94
CeruleanCity_Gym_EventScript_16AB9E:: @ 816AB9E
lockall
checkflag FLAG_BADGE02_GET
goto_if_eq EventScript_16ABB2
goto_if TRUE, EventScript_16ABB2
msgbox gUnknown_81926E1
releaseall
end