use TRUE and FALSE for flag conditionals; more story flags
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@@ -5,7 +5,7 @@ CeruleanCity_House2_EventScript_16A976:: @ 816A976
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lock
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faceplayer
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checkflag FLAG_GOT_TM28_FROM_ROCKET
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goto_if_eq EventScript_16A98B
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goto_if TRUE, EventScript_16A98B
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msgbox gUnknown_8191E13
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release
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end
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