use TRUE and FALSE for flag conditionals; more story flags

This commit is contained in:
PikalaxALT
2019-10-20 21:24:16 -04:00
parent 6b503e306d
commit 9aa5709329
166 changed files with 1167 additions and 1165 deletions
@@ -11,10 +11,10 @@ CinnabarIsland_PokemonLab_Lounge_EventScript_16E2C2:: @ 816E2C2
setvar VAR_0x8008, 6
call EventScript_1A8CAD
checkflag FLAG_0x274
goto_if_eq EventScript_16E334
goto_if TRUE, EventScript_16E334
msgbox gUnknown_81A59FE, MSGBOX_YESNO
compare_var_to_value VAR_RESULT, 0
goto_if_eq EventScript_16E31C
goto_if eq, EventScript_16E31C
call EventScript_1A8CBD
compare_var_to_value VAR_0x8004, 6
goto_if ge, EventScript_16E31C
@@ -51,10 +51,10 @@ CinnabarIsland_PokemonLab_Lounge_EventScript_16E33E:: @ 816E33E
specialvar VAR_RESULT, sub_8053A9C
copyvar VAR_0x8009, VAR_RESULT
checkflag FLAG_0x275
goto_if_eq EventScript_16E3D4
goto_if TRUE, EventScript_16E3D4
msgbox gUnknown_81A5AD6, MSGBOX_YESNO
compare_var_to_value VAR_RESULT, 0
goto_if_eq EventScript_16E3BC
goto_if eq, EventScript_16E3BC
special sub_80BF8FC
waitstate
copyvar VAR_0x800A, VAR_0x8004