use TRUE and FALSE for flag conditionals; more story flags

This commit is contained in:
PikalaxALT
2019-10-20 21:24:16 -04:00
parent 6b503e306d
commit 9aa5709329
166 changed files with 1167 additions and 1165 deletions
+3 -3
View File
@@ -5,9 +5,9 @@ FuchsiaCity_MapScripts:: @ 8166D75
FuchsiaCity_MapScript1_166D7B:: @ 8166D7B
setworldmapflag FLAG_WORLD_MAP_FUCHSIA_CITY
checkflag FLAG_0x272
call_if eq, EventScript_166D91
call_if TRUE, EventScript_166D91
checkflag FLAG_0x272
call_if lt, EventScript_166D97
call_if FALSE, EventScript_166D97
end
EventScript_166D91:: @ 8166D91
@@ -122,7 +122,7 @@ FuchsiaCity_EventScript_166E83:: @ 8166E83
FuchsiaCity_EventScript_166E9C:: @ 8166E9C
lockall
checkflag FLAG_0x272
goto_if_eq EventScript_166EBE
goto_if TRUE, EventScript_166EBE
setvar VAR_0x8004, SPECIES_KABUTO
special sub_80CBDCC
drawmonpic SPECIES_KABUTO, 10, 3