use TRUE and FALSE for flag conditionals; more story flags
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@@ -5,9 +5,9 @@ FuchsiaCity_Building1_EventScript_16D74C:: @ 816D74C
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lock
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faceplayer
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checkflag FLAG_GOT_HM04
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goto_if_eq EventScript_16D7FA
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goto_if TRUE, EventScript_16D7FA
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checkflag FLAG_HIDE_SAFARI_ZONE_WEST_GOLD_TEETH
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goto_if_eq EventScript_16D780
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goto_if TRUE, EventScript_16D780
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msgbox gUnknown_8198DF9, MSGBOX_YESNO
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compare_var_to_value VAR_RESULT, 1
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call_if eq, EventScript_16D7E8
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