use TRUE and FALSE for flag conditionals; more story flags

This commit is contained in:
PikalaxALT
2019-10-20 21:24:16 -04:00
parent 6b503e306d
commit 9aa5709329
166 changed files with 1167 additions and 1165 deletions
@@ -4,8 +4,8 @@ PalletTown_PlayersHouse_1F_MapScripts:: @ 8168C08
PalletTown_PlayersHouse_1F_EventScript_168C09:: @ 8168C09
lock
faceplayer
checkflag FLAG_0x258
goto_if_eq EventScript_168C4A
checkflag FLAG_BEAT_RIVAL_IN_OAKS_LAB
goto_if TRUE, EventScript_168C4A
checkplayergender
compare_var_to_value VAR_RESULT, 0
call_if eq, EventScript_168C38
@@ -36,7 +36,7 @@ EventScript_168C4A:: @ 8168C4A
PalletTown_PlayersHouse_1F_EventScript_168C62:: @ 8168C62
lockall
compare_var_to_value VAR_FACING, 2
goto_if_eq EventScript_168C78
goto_if eq, EventScript_168C78
msgbox gUnknown_818D4F9
releaseall
end