use TRUE and FALSE for flag conditionals; more story flags

This commit is contained in:
PikalaxALT
2019-10-20 21:24:16 -04:00
parent 6b503e306d
commit 9aa5709329
166 changed files with 1167 additions and 1165 deletions
@@ -13,7 +13,7 @@ PokemonLeague_LoreleisRoom_MapScript1_162586:: @ 8162586
PokemonLeague_LoreleisRoom_MapScript2_162591:: @ 8162591
checkflag FLAG_DEFEATED_LORELEI
call_if eq, EventScript_1625AC
call_if TRUE, EventScript_1625AC
compare_var_to_value VAR_MAP_SCENE_POKEMON_LEAGUE, 1
call_if eq, EventScript_1625A6
end
@@ -54,19 +54,19 @@ PokemonLeague_LoreleisRoom_EventScript_1625DC:: @ 81625DC
faceplayer
famechecker FAMECHECKER_LORELEI, FCPICKSTATE_COLORED, UpdatePickStateFromSpecialVar8005
checkflag FLAG_DEFEATED_LORELEI
goto_if_eq EventScript_162669
goto_if TRUE, EventScript_162669
famechecker FAMECHECKER_LORELEI, 0
famechecker FAMECHECKER_LORELEI, 1
checkflag FLAG_0x844
call_if lt, EventScript_162641
call_if FALSE, EventScript_162641
checkflag FLAG_0x844
call_if eq, EventScript_16264A
call_if TRUE, EventScript_16264A
setflag FLAG_TEMP_3
setflag FLAG_TEMP_5
checkflag FLAG_0x844
call_if lt, EventScript_162653
call_if FALSE, EventScript_162653
checkflag FLAG_0x844
call_if eq, EventScript_16265E
call_if TRUE, EventScript_16265E
clearflag FLAG_TEMP_5
goto EventScript_162673