use TRUE and FALSE for flag conditionals; more story flags
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@@ -43,7 +43,7 @@ RocketHideout_B4F_EventScript_161363:: @ 8161363
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removeobject 2
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giveitem ITEM_SILPH_SCOPE
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compare_var_to_value VAR_RESULT, 0
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goto_if_eq EventScript_1A6BF9
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goto_if eq, EventScript_1A6BF9
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release
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end
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@@ -67,7 +67,7 @@ RocketHideout_B4F_EventScript_1613AD:: @ 81613AD
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removeobject 4
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giveitem ITEM_LIFT_KEY
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compare_var_to_value VAR_RESULT, 0
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goto_if_eq EventScript_1A6BF9
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goto_if eq, EventScript_1A6BF9
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release
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end
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