use TRUE and FALSE for flag conditionals; more story flags
This commit is contained in:
@@ -5,12 +5,12 @@ Route1_EventScript_167EFE:: @ 8167EFE
|
||||
lock
|
||||
faceplayer
|
||||
checkflag FLAG_GOT_POTION_ON_ROUTE_1
|
||||
goto_if_eq EventScript_167F48
|
||||
goto_if TRUE, EventScript_167F48
|
||||
msgbox gUnknown_818329D
|
||||
textcolor 3
|
||||
checkitemspace ITEM_POTION, 1
|
||||
compare_var_to_value VAR_RESULT, 0
|
||||
goto_if_eq EventScript_1A6BF9
|
||||
goto_if eq, EventScript_1A6BF9
|
||||
getitemname 1, ITEM_POTION
|
||||
playfanfare MUS_FANFA1
|
||||
message Text_1A51F6
|
||||
|
||||
Reference in New Issue
Block a user