use TRUE and FALSE for flag conditionals; more story flags

This commit is contained in:
PikalaxALT
2019-10-20 21:24:16 -04:00
parent 6b503e306d
commit 9aa5709329
166 changed files with 1167 additions and 1165 deletions
@@ -12,8 +12,8 @@ Route12_NorthEntrance_2F_EventScript_16FE81:: @ 816FE81
Route12_NorthEntrance_2F_EventScript_16FE8A:: @ 816FE8A
lock
faceplayer
checkflag FLAG_0x25B
goto_if_eq EventScript_16FF01
checkflag FLAG_GOT_TM27
goto_if TRUE, EventScript_16FF01
checkplayergender
compare_var_to_value VAR_RESULT, 0
call_if eq, EventScript_16FEE5
@@ -21,11 +21,11 @@ Route12_NorthEntrance_2F_EventScript_16FE8A:: @ 816FE8A
call_if eq, EventScript_16FEEE
checkitemspace ITEM_TM27, 1
compare_var_to_value VAR_RESULT, 0
goto_if_eq EventScript_16FEF7
goto_if eq, EventScript_16FEF7
additem ITEM_TM27, 1
giveitemfanfaremsg gUnknown_819EE9F, ITEM_TM27
msgbox gUnknown_819EEC6
setflag FLAG_0x25B
setflag FLAG_GOT_TM27
release
end