use TRUE and FALSE for flag conditionals; more story flags

This commit is contained in:
PikalaxALT
2019-10-20 21:24:16 -04:00
parent 6b503e306d
commit 9aa5709329
166 changed files with 1167 additions and 1165 deletions
@@ -22,10 +22,10 @@ Route16_NorthEntrance_2F_EventScript_1702E3:: @ 81702E3
faceplayer
call EventScript_17036F
checkflag FLAG_0x2FD
goto_if_eq EventScript_170365
goto_if TRUE, EventScript_170365
msgbox gUnknown_819FB0E, MSGBOX_YESNO
compare_var_to_value VAR_RESULT, 0
goto_if_eq EventScript_1A7AD1
goto_if eq, EventScript_1A7AD1
setvar VAR_0x8004, 0
specialvar VAR_RESULT, Special_GetPokedexCount
getnumberstring 2, VAR_0x8006
@@ -35,7 +35,7 @@ Route16_NorthEntrance_2F_EventScript_1702E3:: @ 81702E3
msgbox gUnknown_819FC15
checkitemspace ITEM_AMULET_COIN, 1
compare_var_to_value VAR_RESULT, 0
goto_if_eq EventScript_1A7AC7
goto_if eq, EventScript_1A7AC7
additem ITEM_AMULET_COIN, 1
giveitemfanfaremsg gUnknown_819FC68, ITEM_AMULET_COIN
setflag FLAG_0x2FD