use TRUE and FALSE for flag conditionals; more story flags

This commit is contained in:
PikalaxALT
2019-10-20 21:24:16 -04:00
parent 6b503e306d
commit 9aa5709329
166 changed files with 1167 additions and 1165 deletions
+3 -3
View File
@@ -6,10 +6,10 @@ Route2_EastBuilding_EventScript_16F67F:: @ 816F67F
faceplayer
call EventScript_16F70B
checkflag FLAG_GOT_HM05
goto_if_eq EventScript_16F701
goto_if TRUE, EventScript_16F701
msgbox gUnknown_819D64F, MSGBOX_YESNO
compare_var_to_value VAR_RESULT, 0
goto_if_eq EventScript_1A7AD1
goto_if eq, EventScript_1A7AD1
setvar VAR_0x8004, 0
specialvar VAR_RESULT, Special_GetPokedexCount
getnumberstring 2, VAR_0x8006
@@ -19,7 +19,7 @@ Route2_EastBuilding_EventScript_16F67F:: @ 816F67F
msgbox gUnknown_819D74E
checkitemspace ITEM_HM05, 1
compare_var_to_value VAR_RESULT, 0
goto_if_eq EventScript_1A7AC7
goto_if eq, EventScript_1A7AC7
additem ITEM_HM05, 1
giveitemfanfaremsg gUnknown_819D7A1, ITEM_HM05
setflag FLAG_GOT_HM05