use TRUE and FALSE for flag conditionals; more story flags
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@@ -5,7 +5,7 @@ SaffronCity_MapScripts:: @ 816735F
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SaffronCity_MapScript1_167365:: @ 8167365
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setworldmapflag FLAG_WORLD_MAP_SAFFRON_CITY
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checkflag FLAG_RESCUED_MR_FUJI
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call_if lt, EventScript_167372
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call_if FALSE, EventScript_167372
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end
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EventScript_167372:: @ 8167372
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@@ -43,7 +43,7 @@ SaffronCity_EventScript_1673B0:: @ 81673B0
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SaffronCity_EventScript_1673B9:: @ 81673B9
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lock
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checkflag FLAG_RESCUED_MR_FUJI
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goto_if_eq EventScript_1673D7
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goto_if TRUE, EventScript_1673D7
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applymovement 6, Movement_1A75E1
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waitmovement 0
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msgbox gUnknown_81812CA
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