use TRUE and FALSE for flag conditionals; more story flags

This commit is contained in:
PikalaxALT
2019-10-20 21:24:16 -04:00
parent 6b503e306d
commit 9aa5709329
166 changed files with 1167 additions and 1165 deletions
@@ -78,7 +78,7 @@ SevenIsland_House_Room1_EventScript_170958:: @ 8170958
compare_var_to_value VAR_RESULT, 1
call_if eq, EventScript_17097D
compare_var_to_value VAR_0x4001, 1
goto_if_eq EventScript_170987
goto_if eq, EventScript_170987
msgbox gUnknown_81A049B
release
end
@@ -93,17 +93,17 @@ EventScript_170987:: @ 8170987
special sub_80CAAAC
msgbox gUnknown_81A0598, MSGBOX_YESNO
compare_var_to_value VAR_RESULT, 0
goto_if_eq EventScript_170A11
goto_if eq, EventScript_170A11
call EventScript_170A1E
compare_var_to_value VAR_RESULT, 0
goto_if_eq EventScript_170A11
goto_if eq, EventScript_170A11
msgbox gUnknown_81A0788, MSGBOX_YESNO
compare_var_to_value VAR_RESULT, 0
goto_if_eq EventScript_170A11
goto_if eq, EventScript_170A11
special LoadPlayerParty
call EventScript_1A4EAF
compare_var_to_value VAR_RESULT, 0
goto_if_eq EventScript_170A11
goto_if eq, EventScript_170A11
special SavePlayerParty
special sub_80A03D8
msgbox gUnknown_81A07C4