use TRUE and FALSE for flag conditionals; more story flags
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@@ -7,7 +7,7 @@ SevenIsland_TrainerTower_Elevator_EventScript_164B03:: @ 8164B03
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lockall
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setvar VAR_0x8004, 6
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checkflag FLAG_TEMP_2
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call_if lt, EventScript_1A7AB9
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call_if FALSE, EventScript_1A7AB9
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copyvar VAR_0x8005, VAR_0x403A
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special sub_80CB580
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message Text_1A535C
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@@ -41,7 +41,7 @@ EventScript_164B90:: @ 8164B90
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setvar VAR_0x8006, 3
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setdynamicwarp MAP_SEVEN_ISLAND_TRAINER_TOWER_LOBBY, 255, 17, 8
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compare_var_to_value VAR_0x403A, 3
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goto_if_eq EventScript_164BD3
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goto_if eq, EventScript_164BD3
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call EventScript_164BD8
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setvar VAR_0x403A, 3
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special sub_80CB63C
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