use TRUE and FALSE for flag conditionals; more story flags

This commit is contained in:
PikalaxALT
2019-10-20 21:24:16 -04:00
parent 6b503e306d
commit 9aa5709329
166 changed files with 1167 additions and 1165 deletions
@@ -13,7 +13,7 @@ SevenIsland_TrainerTower_Lobby_MapScript1_164853:: @ 8164853
setvar VAR_0x8004, 18
special sub_815D9E8
compare_var_to_value VAR_RESULT, 0
goto_if_eq EventScript_164886
goto_if eq, EventScript_164886
setvar VAR_0x4000, 0
setobjectxy 255, 9, 7
applymovement 255, Movement_164AD4
@@ -112,7 +112,7 @@ SevenIsland_TrainerTower_Lobby_EventScript_164966:: @ 8164966
setvar VAR_0x8004, 20
special sub_815D9E8
compare_var_to_value VAR_RESULT, 1
goto_if_eq EventScript_164988
goto_if eq, EventScript_164988
msgbox gUnknown_817C9A2
goto EventScript_164990
@@ -126,7 +126,7 @@ EventScript_164990:: @ 8164990
SevenIsland_TrainerTower_Lobby_EventScript_164992:: @ 8164992
special sub_8110AB4
compare_var_to_value VAR_RESULT, 2
goto_if_eq EventScript_1A7AE0
goto_if eq, EventScript_1A7AE0
lock
faceplayer
message Text_1A6211
@@ -159,7 +159,7 @@ SevenIsland_TrainerTower_Lobby_EventScript_1649CE:: @ 81649CE
setvar VAR_0x8004, 17
special sub_815D9E8
compare_var_to_value VAR_RESULT, 0
goto_if_eq EventScript_164A00
goto_if eq, EventScript_164A00
msgbox gUnknown_817C7D9
goto EventScript_164A08