use TRUE and FALSE for flag conditionals; more story flags

This commit is contained in:
PikalaxALT
2019-10-20 21:24:16 -04:00
parent 6b503e306d
commit 9aa5709329
166 changed files with 1167 additions and 1165 deletions
+3 -3
View File
@@ -4,7 +4,7 @@ SixIsland_RuinValley_MapScripts:: @ 8168B53
SixIsland_RuinValley_MapScript1_168B59:: @ 8168B59
checkflag FLAG_0x2E3
call_if eq, EventScript_168B63
call_if TRUE, EventScript_168B63
end
EventScript_168B63:: @ 8168B63
@@ -25,10 +25,10 @@ SixIsland_RuinValley_EventScript_168B6D:: @ 8168B6D
SixIsland_RuinValley_EventScript_168B94:: @ 8168B94
lockall
checkflag FLAG_0x2E3
goto_if_eq EventScript_168BC1
goto_if TRUE, EventScript_168BC1
msgbox gUnknown_818BDC0, MSGBOX_YESNO
compare_var_to_value VAR_RESULT, 0
goto_if_eq EventScript_168BCB
goto_if eq, EventScript_168BCB
msgbox gUnknown_818BE11
braillemessage gUnknown_81A929B
waitbuttonpress