use TRUE and FALSE for flag conditionals; more story flags

This commit is contained in:
PikalaxALT
2019-10-20 21:24:16 -04:00
parent 6b503e306d
commit 9aa5709329
166 changed files with 1167 additions and 1165 deletions
@@ -7,7 +7,7 @@ TwoIsland_JoyfulGameCorner_MapScripts:: @ 81713D0
TwoIsland_JoyfulGameCorner_MapScript1_1713E5:: @ 81713E5
checkflag FLAG_0x2FB
call_if eq, EventScript_1713EF
call_if TRUE, EventScript_1713EF
end
EventScript_1713EF:: @ 81713EF
@@ -126,9 +126,9 @@ TwoIsland_JoyfulGameCorner_EventScript_171535:: @ 8171535
lock
faceplayer
compare_var_to_value VAR_MAP_SCENE_TWO_ISLAND_JOYFUL_GAME_CORNER, 4
goto_if_eq EventScript_1BC060
goto_if eq, EventScript_1BC060
checkflag FLAG_0x2A3
goto_if_eq EventScript_171555
goto_if TRUE, EventScript_171555
msgbox gUnknown_81A285C
release
end
@@ -142,18 +142,18 @@ TwoIsland_JoyfulGameCorner_EventScript_17155F:: @ 817155F
lock
faceplayer
compare_var_to_value VAR_MAP_SCENE_TWO_ISLAND_JOYFUL_GAME_CORNER, 4
goto_if_eq EventScript_1BC0CE
goto_if eq, EventScript_1BC0CE
checkflag FLAG_0x2FB
goto_if_eq EventScript_1715F5
goto_if TRUE, EventScript_1715F5
compare_var_to_value VAR_MAP_SCENE_TWO_ISLAND_JOYFUL_GAME_CORNER, 3
goto_if_eq EventScript_17158A
goto_if eq, EventScript_17158A
msgbox gUnknown_81A2743
release
end
EventScript_17158A:: @ 817158A
checkflag FLAG_0x2FE
goto_if_eq EventScript_1715C4
goto_if TRUE, EventScript_1715C4
msgbox gUnknown_81A296A
setvar VAR_MAP_SCENE_ONE_ISLAND_POKEMON_CENTER_1F, 2
textcolor 3
@@ -170,7 +170,7 @@ EventScript_17158A:: @ 817158A
EventScript_1715C4:: @ 81715C4
checkitemspace ITEM_MOON_STONE, 1
compare_var_to_value VAR_RESULT, 0
goto_if_eq EventScript_1715FF
goto_if eq, EventScript_1715FF
additem ITEM_MOON_STONE, 1
setflag FLAG_0x2FB
giveitemfanfaremsg gUnknown_81A2A9A, ITEM_MOON_STONE