use TRUE and FALSE for flag conditionals; more story flags
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@@ -20,7 +20,7 @@ VictoryRoad_1F_MapScript2_160F2F:: @ 8160F2F
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VictoryRoad_1F_EventScript_160F33:: @ 8160F33
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lockall
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compare_var_to_value VAR_MAP_SCENE_VICTORY_ROAD_1F, 100
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goto_if_eq EventScript_160F62
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goto_if eq, EventScript_160F62
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setmetatile 12, 14, 721, 0
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setmetatile 12, 15, 737, 0
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playse SE_RU_GASYAN
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