use TRUE and FALSE for flag conditionals; more story flags
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@@ -22,7 +22,7 @@ EventScript_160FC2:: @ 8160FC2
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VictoryRoad_2F_EventScript_160FD5:: @ 8160FD5
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lockall
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compare_var_to_value VAR_MAP_SCENE_VICTORY_ROAD_2F_BOULDER1, 100
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goto_if_eq EventScript_161004
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goto_if eq, EventScript_161004
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setmetatile 13, 10, 721, 0
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setmetatile 13, 11, 737, 0
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playse SE_RU_GASYAN
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@@ -40,7 +40,7 @@ EventScript_161004:: @ 8161004
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VictoryRoad_2F_EventScript_161006:: @ 8161006
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lockall
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compare_var_to_value VAR_MAP_SCENE_VICTORY_ROAD_2F_BOULDER2, 100
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goto_if_eq EventScript_161035
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goto_if eq, EventScript_161035
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setmetatile 33, 16, 721, 0
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setmetatile 33, 17, 737, 0
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playse SE_RU_GASYAN
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