use TRUE and FALSE for flag conditionals; more story flags
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@@ -15,7 +15,7 @@ EventScript_1610BC:: @ 81610BC
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VictoryRoad_3F_EventScript_1610CF:: @ 81610CF
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lockall
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compare_var_to_value VAR_MAP_SCENE_VICTORY_ROAD_3F, 100
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goto_if_eq EventScript_161101
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goto_if eq, EventScript_161101
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setmetatile 12, 12, 721, 0
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setmetatile 12, 13, 737, 0
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playse SE_RU_GASYAN
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