Finish naming_screen

This commit is contained in:
PikalaxALT
2020-03-10 11:32:18 -04:00
parent 98d63a5268
commit 9aa9c22a7f
10 changed files with 1155 additions and 1950 deletions
+2 -2
View File
@@ -1182,14 +1182,14 @@ const u32 gUnknown_8E97EC4[] = INCBIN_U32("graphics/interface/learn_move.bin.lz"
const u16 gUnknown_8E97FE4[] = INCBIN_U16("graphics/interface/naming_screen_8E97FE4.gbapal");
const u16 gUnknown_8E98004[] = INCBIN_U16("graphics/interface/naming_screen_8E98004.gbapal");
const u16 gUnknown_8E98024[] = INCBIN_U16("graphics/interface/naming_screen_8E98024.gbapal");
const u16 gNamingScreenMenu_Pal[] = INCBIN_U16("graphics/interface/naming_screen_8E98024.gbapal");
const u16 gUnknown_8E98044[] = INCBIN_U16("graphics/interface/naming_screen_8E98044.gbapal");
const u16 gUnknown_8E98064[] = INCBIN_U16("graphics/interface/naming_screen_8E98064.gbapal");
const u16 gUnknown_8E98084[] = INCBIN_U16("graphics/interface/naming_screen_8E98084.gbapal");
const u16 gUnknown_8E980A4[] = INCBIN_U16("graphics/interface/naming_screen_8E980A4.gbapal");
const u16 gUnknown_8E980C4[] = INCBIN_U16("graphics/interface/naming_screen_8E980C4.gbapal");
const u32 gUnknown_8E980E4[] = INCBIN_U32("graphics/interface/naming_screen_menu.4bpp.lz");
const u32 gNamingScreenMenu_Gfx[] = INCBIN_U32("graphics/interface/naming_screen_menu.4bpp.lz");
const u32 gUnknown_8E982BC[] = INCBIN_U32("graphics/interface/naming_screen_menu.bin.lz");
const u32 gUnknown_8E98398[] = INCBIN_U32("graphics/interface/naming_screen_E98398.bin.lz");
const u32 gUnknown_8E98458[] = INCBIN_U32("graphics/interface/naming_screen_E98458.bin.lz");
+1097 -20
View File
File diff suppressed because it is too large Load Diff
+6 -6
View File
@@ -767,12 +767,12 @@ const u8 gText_SaveFailedScreen_SaveCompleted[] = _("Save completed.\n“Please
const u8 gUnknown_8418E36[] = _("れんらくせん");
const u8 gUnknown_8418E3D[] = _("ひみつきち");
const u8 gUnknown_8418E43[] = _("アジト");
const u8 gUnknown_8418E47[] = _("YOUR NAME?");
const u8 gUnknown_8418E52[] = _("BOX NAME?");
const u8 gUnknown_8418E5C[] = _("'s nickname?");
const u8 gUnknown_8418E69[] = _("RIVAL's NAME?");
const u8 gUnknown_8418E77[] = _("{DPAD_ANY}MOVE {A_BUTTON}OK {B_BUTTON}BACK");
const u8 gUnknown_8418E8A[] = _("");
const u8 gText_YourName[] = _("YOUR NAME?");
const u8 gText_BoxName[] = _("BOX NAME?");
const u8 gText_PkmnsNickname[] = _("'s nickname?");
const u8 gText_RivalsName[] = _("RIVAL's NAME?");
const u8 gText_MoveOkBack[] = _("{DPAD_ANY}MOVE {A_BUTTON}OK {B_BUTTON}BACK");
const u8 gText_AlphabetUpperLower[] = _("");
const u8 gText_RegionMap_Space[] = _(" ");
const u8 gText_RegionMap_AButtonGuide[] = _("{A_BUTTON}GUIDE");
const u8 gText_RegionMap_AButtonCancel[] = _("{A_BUTTON}CANCEL");