Some symbol renaming
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+2
-2
@@ -5,6 +5,7 @@
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#include "dma3.h"
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#include "gba/flash_internal.h"
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#include "battle.h"
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#include "help_system.h"
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extern u16 GetGpuReg(u8);
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extern void SetGpuReg(u8, u16);
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@@ -32,7 +33,6 @@ extern u16 SetFlashTimerIntr(u8 timerNum, void (**intrFunc)(void));
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extern void ScanlineEffect_Stop(void);
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extern void sub_80F50F4(void);
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extern bool32 sub_80F5118(void);
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extern bool8 sub_813B870(void);
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extern struct SoundInfo gSoundInfo;
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extern u32 gFlashMemoryPresent;
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@@ -206,7 +206,7 @@ static void InitMainCallbacks(void)
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static void CallCallbacks(void)
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{
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if (!sub_80F5118() && !sub_813B870())
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if (!sub_80F5118() && !RunHelpSystemCallback())
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{
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if (gMain.callback1)
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gMain.callback1();
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