Document player avatar fields
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@@ -308,7 +308,7 @@ static bool8 ItemUseCheckFunc_Rod(void)
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if (MetatileBehavior_IsWaterfall(behavior))
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return FALSE;
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if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_4))
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if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_UNDERWATER))
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return FALSE;
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if (!TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING))
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{
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