Remove address comments

This commit is contained in:
GriffinR
2022-06-24 21:10:48 -04:00
parent d73f39ae40
commit 9cde4e0f74
802 changed files with 20272 additions and 20272 deletions
+67 -67
View File
@@ -1,14 +1,14 @@
.set LOCALID_GRUNT, 11
CeladonCity_GameCorner_MapScripts:: @ 816C646
CeladonCity_GameCorner_MapScripts::
map_script MAP_SCRIPT_ON_LOAD, CeladonCity_GameCorner_OnLoad
.byte 0
CeladonCity_GameCorner_OnLoad:: @ 816C64C
CeladonCity_GameCorner_OnLoad::
call_if_unset FLAG_OPENED_ROCKET_HIDEOUT, CeladonCity_GameCorner_EventScript_HideRocketHideout
end
CeladonCity_GameCorner_EventScript_HideRocketHideout:: @ 816C656
CeladonCity_GameCorner_EventScript_HideRocketHideout::
setmetatile 15, 2, METATILE_GameCorner_Floor_ShadeFull, 0
setmetatile 16, 2, METATILE_GameCorner_Floor_ShadeFull, 0
setmetatile 17, 2, METATILE_GameCorner_Floor_ShadeFull, 0
@@ -16,11 +16,11 @@ CeladonCity_GameCorner_EventScript_HideRocketHideout:: @ 816C656
setmetatile 17, 3, METATILE_GameCorner_PurpleWall_Floor, 1
return
CeladonCity_GameCorner_EventScript_InfoClerk:: @ 816C684
CeladonCity_GameCorner_EventScript_InfoClerk::
msgbox CeladonCity_GameCorner_Text_CanExchangeCoinsNextDoor, MSGBOX_NPC
end
CeladonCity_GameCorner_EventScript_CoinsClerk:: @ 816C68D
CeladonCity_GameCorner_EventScript_CoinsClerk::
goto_if_questlog EventScript_ReleaseEnd
lock
faceplayer
@@ -37,7 +37,7 @@ CeladonCity_GameCorner_EventScript_CoinsClerk:: @ 816C68D
case 127, CeladonCity_GameCorner_EventScript_ClerkDeclineBuy
end
CeladonCity_GameCorner_EventScript_BuyCoins:: @ 816C6E6
CeladonCity_GameCorner_EventScript_BuyCoins::
goto_if_unset FLAG_GOT_COIN_CASE, CeladonCity_GameCorner_EventScript_ClerkNoCoinCase
compare VAR_0x8009, 0
goto_if_eq CeladonCity_GameCorner_EventScript_Buy50Coins
@@ -45,7 +45,7 @@ CeladonCity_GameCorner_EventScript_BuyCoins:: @ 816C6E6
goto_if_eq CeladonCity_GameCorner_EventScript_Buy500Coins
end
CeladonCity_GameCorner_EventScript_Buy500Coins:: @ 816C706
CeladonCity_GameCorner_EventScript_Buy500Coins::
checkcoins VAR_TEMP_1
compare VAR_TEMP_1, (MAX_COINS + 1) - 500
goto_if_ge CeladonCity_GameCorner_EventScript_ClerkNoRoomForCoins
@@ -57,7 +57,7 @@ CeladonCity_GameCorner_EventScript_Buy500Coins:: @ 816C706
goto CeladonCity_GameCorner_EventScript_BoughtCoins
end
CeladonCity_GameCorner_EventScript_Buy50Coins:: @ 816C734
CeladonCity_GameCorner_EventScript_Buy50Coins::
checkcoins VAR_TEMP_1
compare VAR_TEMP_1, (MAX_COINS + 1) - 50
goto_if_ge CeladonCity_GameCorner_EventScript_ClerkNoRoomForCoins
@@ -69,7 +69,7 @@ CeladonCity_GameCorner_EventScript_Buy50Coins:: @ 816C734
goto CeladonCity_GameCorner_EventScript_BoughtCoins
end
CeladonCity_GameCorner_EventScript_BoughtCoins:: @ 816C762
CeladonCity_GameCorner_EventScript_BoughtCoins::
updatemoneybox 0, 0, 0
updatecoinsbox 0, 5
playse SE_SHOP
@@ -77,54 +77,54 @@ CeladonCity_GameCorner_EventScript_BoughtCoins:: @ 816C762
goto CeladonCity_GameCorner_EventScript_ClerkEnd
end
CeladonCity_GameCorner_EventScript_ClerkEnd:: @ 816C77A
CeladonCity_GameCorner_EventScript_ClerkEnd::
hidemoneybox 0, 0
hidecoinsbox 0, 5
release
end
CeladonCity_GameCorner_EventScript_ClerkDeclineBuy:: @ 816C782
CeladonCity_GameCorner_EventScript_ClerkDeclineBuy::
msgbox CeladonCity_GameCorner_Text_ComePlaySometime
goto CeladonCity_GameCorner_EventScript_ClerkEnd
end
CeladonCity_GameCorner_EventScript_ClerkNoCoinCase:: @ 816C790
CeladonCity_GameCorner_EventScript_ClerkNoCoinCase::
msgbox CeladonCity_GameCorner_Text_SorryDontHaveCoinCase
goto CeladonCity_GameCorner_EventScript_ClerkEnd
end
CeladonCity_GameCorner_EventScript_ClerkNoRoomForCoins:: @ 816C79E
CeladonCity_GameCorner_EventScript_ClerkNoRoomForCoins::
msgbox CeladonCity_GameCorner_Text_CoinCaseIsFull
goto CeladonCity_GameCorner_EventScript_ClerkEnd
end
CeladonCity_GameCorner_EventScript_ClerkNotEnoughMoney:: @ 816C7AC
CeladonCity_GameCorner_EventScript_ClerkNotEnoughMoney::
msgbox CeladonCity_GameCorner_Text_CantAffordCoins
goto CeladonCity_GameCorner_EventScript_ClerkEnd
end
CeladonCity_GameCorner_EventScript_BaldingMan:: @ 816C7BA
CeladonCity_GameCorner_EventScript_BaldingMan::
lock
faceplayer
msgbox CeladonCity_GameCorner_Text_RumoredTeamRocketRunsThisPlace
goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
end
CeladonCity_GameCorner_EventScript_FaceSlotMachine:: @ 816C7CA
CeladonCity_GameCorner_EventScript_FaceSlotMachine::
closemessage
applymovement VAR_LAST_TALKED, Movement_FaceOriginalDirection
waitmovement 0
release
end
CeladonCity_GameCorner_EventScript_Woman1:: @ 816C7D7
CeladonCity_GameCorner_EventScript_Woman1::
lock
faceplayer
msgbox CeladonCity_GameCorner_Text_ThinkMachinesHaveDifferentOdds
goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
end
CeladonCity_GameCorner_EventScript_Fisher:: @ 816C7E7
CeladonCity_GameCorner_EventScript_Fisher::
lock
faceplayer
goto_if_set FLAG_GOT_10_COINS_FROM_GAMBLER, CeladonCity_GameCorner_EventScript_FisherAlreadyGotCoins
@@ -142,23 +142,23 @@ CeladonCity_GameCorner_EventScript_Fisher:: @ 816C7E7
goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
end
CeladonCity_GameCorner_EventScript_FisherNoRoomForCoins:: @ 816C82B
CeladonCity_GameCorner_EventScript_FisherNoRoomForCoins::
msgbox CeladonCity_GameCorner_Text_DontNeedMyCoins
goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
end
CeladonCity_GameCorner_EventScript_GamblerNoCoinCase:: @ 816C839
CeladonCity_GameCorner_EventScript_GamblerNoCoinCase::
textcolor 3
msgbox CeladonCity_GameCorner_Text_DontHaveCoinCase
goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
end
CeladonCity_GameCorner_EventScript_FisherAlreadyGotCoins:: @ 816C849
CeladonCity_GameCorner_EventScript_FisherAlreadyGotCoins::
msgbox CeladonCity_GameCorner_Text_WinsComeAndGo
goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
end
CeladonCity_GameCorner_EventScript_GymGuy:: @ 816C857
CeladonCity_GameCorner_EventScript_GymGuy::
lock
faceplayer
goto_if_set FLAG_DEFEATED_ERIKA, CeladonCity_GameCorner_EventScript_GymGuyPostVictory
@@ -166,26 +166,26 @@ CeladonCity_GameCorner_EventScript_GymGuy:: @ 816C857
goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
end
CeladonCity_GameCorner_EventScript_GymGuyPostVictory:: @ 816C870
CeladonCity_GameCorner_EventScript_GymGuyPostVictory::
msgbox CeladonCity_GameCorner_Text_RareMonsForCoins
goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
end
CeladonCity_GameCorner_EventScript_Woman2:: @ 816C87E
CeladonCity_GameCorner_EventScript_Woman2::
lock
faceplayer
msgbox CeladonCity_GameCorner_Text_WinOrLoseItsOnlyLuck
goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
end
CeladonCity_GameCorner_EventScript_OldMan:: @ 816C88E
CeladonCity_GameCorner_EventScript_OldMan::
lock
faceplayer
msgbox CeladonCity_GameCorner_Text_SoEasyToGetHooked
goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
end
CeladonCity_GameCorner_EventScript_Scientist:: @ 816C89E
CeladonCity_GameCorner_EventScript_Scientist::
lock
faceplayer
goto_if_set FLAG_GOT_20_COINS_FROM_GAMBLER, CeladonCity_GameCorner_EventScript_ScientistAlreadyGotCoins
@@ -203,17 +203,17 @@ CeladonCity_GameCorner_EventScript_Scientist:: @ 816C89E
goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
end
CeladonCity_GameCorner_EventScript_ScientistNoRoomForCoins:: @ 816C8E2
CeladonCity_GameCorner_EventScript_ScientistNoRoomForCoins::
msgbox CeladonCity_GameCorner_Text_YouHaveLotsOfCoins
goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
end
CeladonCity_GameCorner_EventScript_ScientistAlreadyGotCoins:: @ 816C8F0
CeladonCity_GameCorner_EventScript_ScientistAlreadyGotCoins::
msgbox CeladonCity_GameCorner_Text_NeedMoreCoinsForMonIWant
goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
end
CeladonCity_GameCorner_EventScript_Gentleman:: @ 816C8FE
CeladonCity_GameCorner_EventScript_Gentleman::
lock
faceplayer
goto_if_set FLAG_GOT_20_COINS_FROM_GAMBLER_2, CeladonCity_GameCorner_EventScript_GentlemanAlreadyGotCoins
@@ -231,27 +231,27 @@ CeladonCity_GameCorner_EventScript_Gentleman:: @ 816C8FE
goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
end
CeladonCity_GameCorner_EventScript_GentlemanNoRoomForCoins:: @ 816C942
CeladonCity_GameCorner_EventScript_GentlemanNoRoomForCoins::
msgbox CeladonCity_GameCorner_Text_YouveGotPlentyCoins
goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
end
CeladonCity_GameCorner_EventScript_GentlemanAlreadyGotCoins:: @ 816C950
CeladonCity_GameCorner_EventScript_GentlemanAlreadyGotCoins::
msgbox CeladonCity_GameCorner_Text_WatchReelsClosely
goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
end
CeladonCity_GameCorner_EventScript_SlotMachine0:: @ 816C95E
CeladonCity_GameCorner_EventScript_SlotMachine0::
lockall
setvar VAR_0x8004, 0
goto CeladonCity_GameCorner_EventScript_SlotMachine
end
CeladonCity_GameCorner_EventScript_DontPlaySlotMachine:: @ 816C96A
CeladonCity_GameCorner_EventScript_DontPlaySlotMachine::
releaseall
end
CeladonCity_GameCorner_EventScript_SlotMachine:: @ 816C96C
CeladonCity_GameCorner_EventScript_SlotMachine::
goto_if_unset FLAG_GOT_COIN_CASE, CeladonCity_GameCorner_EventScript_SlotMachineNoCoinCase
msgbox CeladonCity_GameCorner_Text_SlotMachineWantToPlay, MSGBOX_YESNO
compare VAR_RESULT, NO
@@ -266,145 +266,145 @@ CeladonCity_GameCorner_EventScript_SlotMachine:: @ 816C96C
releaseall
end
CeladonCity_GameCorner_EventScript_SlotMachine1:: @ 816C9A4
CeladonCity_GameCorner_EventScript_SlotMachine1::
lockall
setvar VAR_0x8004, 1
goto CeladonCity_GameCorner_EventScript_SlotMachine
end
CeladonCity_GameCorner_EventScript_SlotMachine2:: @ 816C9B0
CeladonCity_GameCorner_EventScript_SlotMachine2::
lockall
setvar VAR_0x8004, 2
goto CeladonCity_GameCorner_EventScript_SlotMachine
end
CeladonCity_GameCorner_EventScript_SlotMachine3:: @ 816C9BC
CeladonCity_GameCorner_EventScript_SlotMachine3::
lockall
setvar VAR_0x8004, 3
goto CeladonCity_GameCorner_EventScript_SlotMachine
end
CeladonCity_GameCorner_EventScript_SlotMachine4:: @ 816C9C8
CeladonCity_GameCorner_EventScript_SlotMachine4::
lockall
setvar VAR_0x8004, 4
goto CeladonCity_GameCorner_EventScript_SlotMachine
end
CeladonCity_GameCorner_EventScript_SlotMachine5:: @ 816C9D4
CeladonCity_GameCorner_EventScript_SlotMachine5::
lockall
setvar VAR_0x8004, 5
goto CeladonCity_GameCorner_EventScript_SlotMachine
end
CeladonCity_GameCorner_EventScript_SlotMachine6:: @ 816C9E0
CeladonCity_GameCorner_EventScript_SlotMachine6::
lockall
setvar VAR_0x8004, 6
goto CeladonCity_GameCorner_EventScript_SlotMachine
end
CeladonCity_GameCorner_EventScript_SlotMachine7:: @ 816C9EC
CeladonCity_GameCorner_EventScript_SlotMachine7::
lockall
setvar VAR_0x8004, 7
goto CeladonCity_GameCorner_EventScript_SlotMachine
end
CeladonCity_GameCorner_EventScript_SlotMachine8:: @ 816C9F8
CeladonCity_GameCorner_EventScript_SlotMachine8::
lockall
setvar VAR_0x8004, 8
goto CeladonCity_GameCorner_EventScript_SlotMachine
end
CeladonCity_GameCorner_EventScript_SlotMachine9:: @ 816CA04
CeladonCity_GameCorner_EventScript_SlotMachine9::
lockall
setvar VAR_0x8004, 9
goto CeladonCity_GameCorner_EventScript_SlotMachine
end
CeladonCity_GameCorner_EventScript_SlotMachine10:: @ 816CA10
CeladonCity_GameCorner_EventScript_SlotMachine10::
lockall
setvar VAR_0x8004, 10
goto CeladonCity_GameCorner_EventScript_SlotMachine
end
CeladonCity_GameCorner_EventScript_SlotMachine11:: @ 816CA1C
CeladonCity_GameCorner_EventScript_SlotMachine11::
lockall
setvar VAR_0x8004, 11
goto CeladonCity_GameCorner_EventScript_SlotMachine
end
CeladonCity_GameCorner_EventScript_SlotMachine12:: @ 816CA28
CeladonCity_GameCorner_EventScript_SlotMachine12::
lockall
setvar VAR_0x8004, 12
goto CeladonCity_GameCorner_EventScript_SlotMachine
end
CeladonCity_GameCorner_EventScript_SlotMachine13:: @ 816CA34
CeladonCity_GameCorner_EventScript_SlotMachine13::
lockall
setvar VAR_0x8004, 13
goto CeladonCity_GameCorner_EventScript_SlotMachine
end
CeladonCity_GameCorner_EventScript_SlotMachine14:: @ 816CA40
CeladonCity_GameCorner_EventScript_SlotMachine14::
lockall
setvar VAR_0x8004, 14
goto CeladonCity_GameCorner_EventScript_SlotMachine
end
CeladonCity_GameCorner_EventScript_SlotMachine15:: @ 816CA4C
CeladonCity_GameCorner_EventScript_SlotMachine15::
lockall
setvar VAR_0x8004, 15
goto CeladonCity_GameCorner_EventScript_SlotMachine
end
CeladonCity_GameCorner_EventScript_SlotMachine16:: @ 816CA58
CeladonCity_GameCorner_EventScript_SlotMachine16::
lockall
setvar VAR_0x8004, 16
goto CeladonCity_GameCorner_EventScript_SlotMachine
end
CeladonCity_GameCorner_EventScript_SlotMachine17:: @ 816CA64
CeladonCity_GameCorner_EventScript_SlotMachine17::
lockall
setvar VAR_0x8004, 17
goto CeladonCity_GameCorner_EventScript_SlotMachine
end
CeladonCity_GameCorner_EventScript_SlotMachine18:: @ 816CA70
CeladonCity_GameCorner_EventScript_SlotMachine18::
lockall
setvar VAR_0x8004, 18
goto CeladonCity_GameCorner_EventScript_SlotMachine
end
CeladonCity_GameCorner_EventScript_SlotMachine19:: @ 816CA7C
CeladonCity_GameCorner_EventScript_SlotMachine19::
lockall
setvar VAR_0x8004, 19
goto CeladonCity_GameCorner_EventScript_SlotMachine
end
CeladonCity_GameCorner_EventScript_SlotMachine20:: @ 816CA88
CeladonCity_GameCorner_EventScript_SlotMachine20::
lockall
setvar VAR_0x8004, 20
goto CeladonCity_GameCorner_EventScript_SlotMachine
end
CeladonCity_GameCorner_EventScript_SlotMachine21:: @ 816CA94
CeladonCity_GameCorner_EventScript_SlotMachine21::
lockall
setvar VAR_0x8004, 21
goto CeladonCity_GameCorner_EventScript_SlotMachine
end
CeladonCity_GameCorner_EventScript_SlotMachineNoCoinCase:: @ 816CAA0
CeladonCity_GameCorner_EventScript_SlotMachineNoCoinCase::
msgbox CeladonCity_GameCorner_Text_CoinCaseIsRequired
releaseall
end
CeladonCity_GameCorner_EventScript_Poster:: @ 816CAAA
CeladonCity_GameCorner_EventScript_Poster::
lockall
msgbox CeladonCity_GameCorner_Text_SwitchBehindPosterPushIt
call_if_unset FLAG_OPENED_ROCKET_HIDEOUT, CeladonCity_GameCorner_EventScript_OpenRocketHideout
releaseall
end
CeladonCity_GameCorner_EventScript_OpenRocketHideout:: @ 816CABE
CeladonCity_GameCorner_EventScript_OpenRocketHideout::
playse SE_UNLOCK
setmetatile 15, 2, METATILE_GameCorner_Floor_StairsTop, 0
setmetatile 16, 2, METATILE_GameCorner_StairsTop, 1
@@ -415,12 +415,12 @@ CeladonCity_GameCorner_EventScript_OpenRocketHideout:: @ 816CABE
setflag FLAG_OPENED_ROCKET_HIDEOUT
return
CeladonCity_GameCorner_EventScript_RocketGrunt:: @ 816CAF5
CeladonCity_GameCorner_EventScript_RocketGrunt::
trainerbattle_single TRAINER_TEAM_ROCKET_GRUNT_7, CeladonCity_GameCorner_Text_GruntIntro, CeladonCity_GameCorner_Text_GruntDefeat, CeladonCity_GameCorner_Text_DefeatedGrunt
msgbox CeladonCity_GameCorner_Text_GruntPostBattle, MSGBOX_AUTOCLOSE
end
CeladonCity_GameCorner_Text_DefeatedGrunt:: @ 816CB10
CeladonCity_GameCorner_Text_DefeatedGrunt::
msgbox CeladonCity_GameCorner_Text_GruntPostBattle
closemessage
compare VAR_FACING, DIR_WEST
@@ -431,17 +431,17 @@ CeladonCity_GameCorner_Text_DefeatedGrunt:: @ 816CB10
release
end
CeladonCity_GameCorner_Text_GruntExitWest:: @ 816CB34
CeladonCity_GameCorner_Text_GruntExitWest::
applymovement LOCALID_GRUNT, CeladonCity_GameCorner_Movement_GruntExitWest
waitmovement 0
return
CeladonCity_GameCorner_Text_GruntExit:: @ 816CB3F
CeladonCity_GameCorner_Text_GruntExit::
applymovement LOCALID_GRUNT, CeladonCity_GameCorner_Movement_GruntExit
waitmovement 0
return
CeladonCity_GameCorner_Movement_GruntExitWest:: @ 816CB4A
CeladonCity_GameCorner_Movement_GruntExitWest::
walk_down
walk_right
walk_right
@@ -452,7 +452,7 @@ CeladonCity_GameCorner_Movement_GruntExitWest:: @ 816CB4A
walk_right
step_end
CeladonCity_GameCorner_Movement_GruntExit:: @ 816CB53
CeladonCity_GameCorner_Movement_GruntExit::
walk_right
walk_right
walk_right
@@ -461,14 +461,14 @@ CeladonCity_GameCorner_Movement_GruntExit:: @ 816CB53
walk_right
step_end
CeladonCity_GameCorner_EventScript_UnusableSlotMachine1:: @ 816CB5A
CeladonCity_GameCorner_EventScript_UnusableSlotMachine1::
msgbox CeladonCity_GameCorner_Text_OutOfOrder, MSGBOX_SIGN
end
CeladonCity_GameCorner_EventScript_UnusableSlotMachine2:: @ 816CB63
CeladonCity_GameCorner_EventScript_UnusableSlotMachine2::
msgbox CeladonCity_GameCorner_Text_OutToLunch, MSGBOX_SIGN
end
CeladonCity_GameCorner_EventScript_UnusableSlotMachine3:: @ 816CB6C
CeladonCity_GameCorner_EventScript_UnusableSlotMachine3::
msgbox CeladonCity_GameCorner_Text_SomeonesKeys, MSGBOX_SIGN
end
+35 -35
View File
@@ -1,60 +1,60 @@
CeladonCity_GameCorner_Text_CanExchangeCoinsNextDoor:: @ 8196940
CeladonCity_GameCorner_Text_CanExchangeCoinsNextDoor::
.string "Welcome!\p"
.string "You can exchange your COINS for\n"
.string "fabulous prizes next door.$"
CeladonCity_GameCorner_Text_WelcomeBuySomeCoins:: @ 8196984
CeladonCity_GameCorner_Text_WelcomeBuySomeCoins::
.string "Welcome to ROCKET GAME CORNER!\p"
.string "Do you need some game COINS?\n"
.string "Would you like to buy some?$"
CeladonCity_GameCorner_Text_ComePlaySometime:: @ 81969DC
CeladonCity_GameCorner_Text_ComePlaySometime::
.string "No?\n"
.string "Please come play sometime!$"
CeladonCity_GameCorner_Text_SorryDontHaveCoinCase:: @ 81969FB
CeladonCity_GameCorner_Text_SorryDontHaveCoinCase::
.string "Oh, I'm sorry.\n"
.string "You don't have a COIN CASE.$"
CeladonCity_GameCorner_Text_CoinCaseIsFull:: @ 8196A26
CeladonCity_GameCorner_Text_CoinCaseIsFull::
.string "Whoops!\n"
.string "Your COIN CASE is full.$"
CeladonCity_GameCorner_Text_CantAffordCoins:: @ 8196A46
CeladonCity_GameCorner_Text_CantAffordCoins::
.string "You can't afford the COINS.$"
CeladonCity_GameCorner_Text_HereAreYourCoins:: @ 8196A62
CeladonCity_GameCorner_Text_HereAreYourCoins::
.string "Thank you.\n"
.string "Here are your COINS!$"
CeladonCity_GameCorner_Text_RumoredTeamRocketRunsThisPlace:: @ 8196A82
CeladonCity_GameCorner_Text_RumoredTeamRocketRunsThisPlace::
.string "Keep this quiet.\p"
.string "It's rumored that this place is run\n"
.string "by TEAM ROCKET.$"
CeladonCity_GameCorner_Text_ThinkMachinesHaveDifferentOdds:: @ 8196AC7
CeladonCity_GameCorner_Text_ThinkMachinesHaveDifferentOdds::
.string "I think these machines have\n"
.string "different odds.$"
CeladonCity_GameCorner_Text_DoYouWantToPlay:: @ 8196AF3
CeladonCity_GameCorner_Text_DoYouWantToPlay::
.string "Kid, do you want to play?$"
CeladonCity_GameCorner_Text_Received10CoinsFromMan:: @ 8196B0D
CeladonCity_GameCorner_Text_Received10CoinsFromMan::
.string "{PLAYER} received 10 COINS\n"
.string "from the man.$"
CeladonCity_GameCorner_Text_DontNeedMyCoins:: @ 8196B30
CeladonCity_GameCorner_Text_DontNeedMyCoins::
.string "You don't need my COINS!$"
CeladonCity_GameCorner_Text_WinsComeAndGo:: @ 8196B49
CeladonCity_GameCorner_Text_WinsComeAndGo::
.string "Wins seem to come and go.\n"
.string "Nothing's a sure thing.$"
CeladonCity_GameCorner_Text_WinOrLoseItsOnlyLuck:: @ 8196B7B
CeladonCity_GameCorner_Text_WinOrLoseItsOnlyLuck::
.string "These slot games…\n"
.string "Win or lose, it's only by luck.$"
CeladonCity_GameCorner_Text_GymGuyAdvice:: @ 8196BAD
CeladonCity_GameCorner_Text_GymGuyAdvice::
.string "Hey!\p"
.string "You have better things to do,\n"
.string "champ in the making!\p"
@@ -66,83 +66,83 @@ CeladonCity_GameCorner_Text_GymGuyAdvice:: @ 8196BAD
.string "But she's not one to be taken\n"
.string "lightly!$"
CeladonCity_GameCorner_Text_RareMonsForCoins:: @ 8196CA1
CeladonCity_GameCorner_Text_RareMonsForCoins::
.string "They offer rare POKéMON that can\n"
.string "be exchanged for your COINS.\p"
.string "But, I just can't seem to win!$"
CeladonCity_GameCorner_Text_SoEasyToGetHooked:: @ 8196CFE
CeladonCity_GameCorner_Text_SoEasyToGetHooked::
.string "Games are scary!\n"
.string "It's so easy to get hooked!$"
CeladonCity_GameCorner_Text_WantSomeCoins:: @ 8196D2B
CeladonCity_GameCorner_Text_WantSomeCoins::
.string "What's up?\n"
.string "Want some COINS?$"
CeladonCity_GameCorner_Text_Received20CoinsFromNiceGuy:: @ 8196D47
CeladonCity_GameCorner_Text_Received20CoinsFromNiceGuy::
.string "{PLAYER} received 20 COINS\n"
.string "from the nice guy.$"
CeladonCity_GameCorner_Text_YouHaveLotsOfCoins:: @ 8196D6F
CeladonCity_GameCorner_Text_YouHaveLotsOfCoins::
.string "You have lots of COINS!$"
CeladonCity_GameCorner_Text_NeedMoreCoinsForMonIWant:: @ 8196D87
CeladonCity_GameCorner_Text_NeedMoreCoinsForMonIWant::
.string "Darn! I need more COINS for the\n"
.string "POKéMON I want!$"
CeladonCity_GameCorner_Text_HereAreSomeCoinsShoo:: @ 8196DB7
CeladonCity_GameCorner_Text_HereAreSomeCoinsShoo::
.string "Hey, what? You're throwing me off!\n"
.string "Here are some COINS, so shoo!$"
CeladonCity_GameCorner_Text_Received20CoinsFromMan:: @ 8196DF8
CeladonCity_GameCorner_Text_Received20CoinsFromMan::
.string "{PLAYER} received 20 COINS\n"
.string "from the man.$"
CeladonCity_GameCorner_Text_YouveGotPlentyCoins:: @ 8196E1B
CeladonCity_GameCorner_Text_YouveGotPlentyCoins::
.string "You've got plenty of your own\n"
.string "COINS!$"
CeladonCity_GameCorner_Text_WatchReelsClosely:: @ 8196E40
CeladonCity_GameCorner_Text_WatchReelsClosely::
.string "The trick is to watch the reels\n"
.string "closely.$"
CeladonCity_GameCorner_Text_GruntIntro:: @ 8196E69
CeladonCity_GameCorner_Text_GruntIntro::
.string "I'm guarding this poster!\n"
.string "Go away, or else!$"
CeladonCity_GameCorner_Text_GruntDefeat:: @ 8196E95
CeladonCity_GameCorner_Text_GruntDefeat::
.string "Dang!$"
CeladonCity_GameCorner_Text_GruntPostBattle:: @ 8196E9B
CeladonCity_GameCorner_Text_GruntPostBattle::
.string "The TEAM ROCKET HIDEOUT might\n"
.string "be discovered!\p"
.string "I better tell BOSS!$"
CeladonCity_GameCorner_Text_SwitchBehindPosterPushIt:: @ 8196EDC
CeladonCity_GameCorner_Text_SwitchBehindPosterPushIt::
.string "Hey!\p"
.string "A switch behind the poster!?\n"
.string "Let's push it!$"
CeladonCity_GameCorner_Text_CoinCaseIsRequired:: @ 8196F0D
CeladonCity_GameCorner_Text_CoinCaseIsRequired::
.string "A COIN CASE is required…$"
CeladonCity_GameCorner_Text_DontHaveCoinCase:: @ 8196F26
CeladonCity_GameCorner_Text_DontHaveCoinCase::
.string "Oops!\n"
.string "Don't have the COIN CASE!$"
CeladonCity_GameCorner_Text_SlotMachineWantToPlay:: @ 8196F46
CeladonCity_GameCorner_Text_SlotMachineWantToPlay::
.string "A slot machine!\n"
.string "Want to play?$"
CeladonCity_GameCorner_Text_OutOfOrder:: @ 8196F64
CeladonCity_GameCorner_Text_OutOfOrder::
.string "OUT OF ORDER\n"
.string "This is broken.$"
CeladonCity_GameCorner_Text_OutToLunch:: @ 8196F81
CeladonCity_GameCorner_Text_OutToLunch::
.string "OUT TO LUNCH\n"
.string "This is reserved.$"
CeladonCity_GameCorner_Text_SomeonesKeys:: @ 8196FA0
CeladonCity_GameCorner_Text_SomeonesKeys::
.string "Someone's keys!\n"
.string "They'll be back.$"