Remove address comments
This commit is contained in:
@@ -1,14 +1,14 @@
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.set LOCALID_GRUNT, 11
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CeladonCity_GameCorner_MapScripts:: @ 816C646
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CeladonCity_GameCorner_MapScripts::
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map_script MAP_SCRIPT_ON_LOAD, CeladonCity_GameCorner_OnLoad
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.byte 0
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CeladonCity_GameCorner_OnLoad:: @ 816C64C
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CeladonCity_GameCorner_OnLoad::
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call_if_unset FLAG_OPENED_ROCKET_HIDEOUT, CeladonCity_GameCorner_EventScript_HideRocketHideout
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end
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CeladonCity_GameCorner_EventScript_HideRocketHideout:: @ 816C656
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CeladonCity_GameCorner_EventScript_HideRocketHideout::
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setmetatile 15, 2, METATILE_GameCorner_Floor_ShadeFull, 0
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setmetatile 16, 2, METATILE_GameCorner_Floor_ShadeFull, 0
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setmetatile 17, 2, METATILE_GameCorner_Floor_ShadeFull, 0
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@@ -16,11 +16,11 @@ CeladonCity_GameCorner_EventScript_HideRocketHideout:: @ 816C656
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setmetatile 17, 3, METATILE_GameCorner_PurpleWall_Floor, 1
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return
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CeladonCity_GameCorner_EventScript_InfoClerk:: @ 816C684
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CeladonCity_GameCorner_EventScript_InfoClerk::
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msgbox CeladonCity_GameCorner_Text_CanExchangeCoinsNextDoor, MSGBOX_NPC
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end
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CeladonCity_GameCorner_EventScript_CoinsClerk:: @ 816C68D
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CeladonCity_GameCorner_EventScript_CoinsClerk::
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goto_if_questlog EventScript_ReleaseEnd
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lock
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faceplayer
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@@ -37,7 +37,7 @@ CeladonCity_GameCorner_EventScript_CoinsClerk:: @ 816C68D
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case 127, CeladonCity_GameCorner_EventScript_ClerkDeclineBuy
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end
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CeladonCity_GameCorner_EventScript_BuyCoins:: @ 816C6E6
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CeladonCity_GameCorner_EventScript_BuyCoins::
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goto_if_unset FLAG_GOT_COIN_CASE, CeladonCity_GameCorner_EventScript_ClerkNoCoinCase
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compare VAR_0x8009, 0
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goto_if_eq CeladonCity_GameCorner_EventScript_Buy50Coins
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@@ -45,7 +45,7 @@ CeladonCity_GameCorner_EventScript_BuyCoins:: @ 816C6E6
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goto_if_eq CeladonCity_GameCorner_EventScript_Buy500Coins
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end
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CeladonCity_GameCorner_EventScript_Buy500Coins:: @ 816C706
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CeladonCity_GameCorner_EventScript_Buy500Coins::
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checkcoins VAR_TEMP_1
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compare VAR_TEMP_1, (MAX_COINS + 1) - 500
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goto_if_ge CeladonCity_GameCorner_EventScript_ClerkNoRoomForCoins
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@@ -57,7 +57,7 @@ CeladonCity_GameCorner_EventScript_Buy500Coins:: @ 816C706
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goto CeladonCity_GameCorner_EventScript_BoughtCoins
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end
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CeladonCity_GameCorner_EventScript_Buy50Coins:: @ 816C734
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CeladonCity_GameCorner_EventScript_Buy50Coins::
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checkcoins VAR_TEMP_1
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compare VAR_TEMP_1, (MAX_COINS + 1) - 50
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goto_if_ge CeladonCity_GameCorner_EventScript_ClerkNoRoomForCoins
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@@ -69,7 +69,7 @@ CeladonCity_GameCorner_EventScript_Buy50Coins:: @ 816C734
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goto CeladonCity_GameCorner_EventScript_BoughtCoins
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end
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CeladonCity_GameCorner_EventScript_BoughtCoins:: @ 816C762
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CeladonCity_GameCorner_EventScript_BoughtCoins::
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updatemoneybox 0, 0, 0
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updatecoinsbox 0, 5
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playse SE_SHOP
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@@ -77,54 +77,54 @@ CeladonCity_GameCorner_EventScript_BoughtCoins:: @ 816C762
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goto CeladonCity_GameCorner_EventScript_ClerkEnd
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end
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CeladonCity_GameCorner_EventScript_ClerkEnd:: @ 816C77A
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CeladonCity_GameCorner_EventScript_ClerkEnd::
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hidemoneybox 0, 0
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hidecoinsbox 0, 5
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release
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end
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CeladonCity_GameCorner_EventScript_ClerkDeclineBuy:: @ 816C782
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CeladonCity_GameCorner_EventScript_ClerkDeclineBuy::
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msgbox CeladonCity_GameCorner_Text_ComePlaySometime
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goto CeladonCity_GameCorner_EventScript_ClerkEnd
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end
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CeladonCity_GameCorner_EventScript_ClerkNoCoinCase:: @ 816C790
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CeladonCity_GameCorner_EventScript_ClerkNoCoinCase::
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msgbox CeladonCity_GameCorner_Text_SorryDontHaveCoinCase
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goto CeladonCity_GameCorner_EventScript_ClerkEnd
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end
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CeladonCity_GameCorner_EventScript_ClerkNoRoomForCoins:: @ 816C79E
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CeladonCity_GameCorner_EventScript_ClerkNoRoomForCoins::
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msgbox CeladonCity_GameCorner_Text_CoinCaseIsFull
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goto CeladonCity_GameCorner_EventScript_ClerkEnd
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end
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CeladonCity_GameCorner_EventScript_ClerkNotEnoughMoney:: @ 816C7AC
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CeladonCity_GameCorner_EventScript_ClerkNotEnoughMoney::
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msgbox CeladonCity_GameCorner_Text_CantAffordCoins
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goto CeladonCity_GameCorner_EventScript_ClerkEnd
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end
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CeladonCity_GameCorner_EventScript_BaldingMan:: @ 816C7BA
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CeladonCity_GameCorner_EventScript_BaldingMan::
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lock
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faceplayer
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msgbox CeladonCity_GameCorner_Text_RumoredTeamRocketRunsThisPlace
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goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
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end
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CeladonCity_GameCorner_EventScript_FaceSlotMachine:: @ 816C7CA
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CeladonCity_GameCorner_EventScript_FaceSlotMachine::
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closemessage
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applymovement VAR_LAST_TALKED, Movement_FaceOriginalDirection
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waitmovement 0
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release
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end
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CeladonCity_GameCorner_EventScript_Woman1:: @ 816C7D7
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CeladonCity_GameCorner_EventScript_Woman1::
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lock
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faceplayer
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msgbox CeladonCity_GameCorner_Text_ThinkMachinesHaveDifferentOdds
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goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
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end
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CeladonCity_GameCorner_EventScript_Fisher:: @ 816C7E7
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CeladonCity_GameCorner_EventScript_Fisher::
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lock
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faceplayer
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goto_if_set FLAG_GOT_10_COINS_FROM_GAMBLER, CeladonCity_GameCorner_EventScript_FisherAlreadyGotCoins
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@@ -142,23 +142,23 @@ CeladonCity_GameCorner_EventScript_Fisher:: @ 816C7E7
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goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
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end
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CeladonCity_GameCorner_EventScript_FisherNoRoomForCoins:: @ 816C82B
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CeladonCity_GameCorner_EventScript_FisherNoRoomForCoins::
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msgbox CeladonCity_GameCorner_Text_DontNeedMyCoins
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goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
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end
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CeladonCity_GameCorner_EventScript_GamblerNoCoinCase:: @ 816C839
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CeladonCity_GameCorner_EventScript_GamblerNoCoinCase::
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textcolor 3
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msgbox CeladonCity_GameCorner_Text_DontHaveCoinCase
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goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
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end
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CeladonCity_GameCorner_EventScript_FisherAlreadyGotCoins:: @ 816C849
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CeladonCity_GameCorner_EventScript_FisherAlreadyGotCoins::
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msgbox CeladonCity_GameCorner_Text_WinsComeAndGo
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goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
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end
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CeladonCity_GameCorner_EventScript_GymGuy:: @ 816C857
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CeladonCity_GameCorner_EventScript_GymGuy::
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lock
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faceplayer
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goto_if_set FLAG_DEFEATED_ERIKA, CeladonCity_GameCorner_EventScript_GymGuyPostVictory
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@@ -166,26 +166,26 @@ CeladonCity_GameCorner_EventScript_GymGuy:: @ 816C857
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goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
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end
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CeladonCity_GameCorner_EventScript_GymGuyPostVictory:: @ 816C870
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CeladonCity_GameCorner_EventScript_GymGuyPostVictory::
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msgbox CeladonCity_GameCorner_Text_RareMonsForCoins
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goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
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end
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CeladonCity_GameCorner_EventScript_Woman2:: @ 816C87E
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CeladonCity_GameCorner_EventScript_Woman2::
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lock
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faceplayer
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msgbox CeladonCity_GameCorner_Text_WinOrLoseItsOnlyLuck
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goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
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end
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CeladonCity_GameCorner_EventScript_OldMan:: @ 816C88E
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CeladonCity_GameCorner_EventScript_OldMan::
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lock
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faceplayer
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msgbox CeladonCity_GameCorner_Text_SoEasyToGetHooked
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goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
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end
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CeladonCity_GameCorner_EventScript_Scientist:: @ 816C89E
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CeladonCity_GameCorner_EventScript_Scientist::
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lock
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faceplayer
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goto_if_set FLAG_GOT_20_COINS_FROM_GAMBLER, CeladonCity_GameCorner_EventScript_ScientistAlreadyGotCoins
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@@ -203,17 +203,17 @@ CeladonCity_GameCorner_EventScript_Scientist:: @ 816C89E
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goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
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end
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CeladonCity_GameCorner_EventScript_ScientistNoRoomForCoins:: @ 816C8E2
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CeladonCity_GameCorner_EventScript_ScientistNoRoomForCoins::
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msgbox CeladonCity_GameCorner_Text_YouHaveLotsOfCoins
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goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
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end
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CeladonCity_GameCorner_EventScript_ScientistAlreadyGotCoins:: @ 816C8F0
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CeladonCity_GameCorner_EventScript_ScientistAlreadyGotCoins::
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msgbox CeladonCity_GameCorner_Text_NeedMoreCoinsForMonIWant
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goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
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end
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CeladonCity_GameCorner_EventScript_Gentleman:: @ 816C8FE
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CeladonCity_GameCorner_EventScript_Gentleman::
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lock
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faceplayer
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goto_if_set FLAG_GOT_20_COINS_FROM_GAMBLER_2, CeladonCity_GameCorner_EventScript_GentlemanAlreadyGotCoins
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@@ -231,27 +231,27 @@ CeladonCity_GameCorner_EventScript_Gentleman:: @ 816C8FE
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goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
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end
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CeladonCity_GameCorner_EventScript_GentlemanNoRoomForCoins:: @ 816C942
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CeladonCity_GameCorner_EventScript_GentlemanNoRoomForCoins::
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msgbox CeladonCity_GameCorner_Text_YouveGotPlentyCoins
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goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
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end
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CeladonCity_GameCorner_EventScript_GentlemanAlreadyGotCoins:: @ 816C950
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CeladonCity_GameCorner_EventScript_GentlemanAlreadyGotCoins::
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msgbox CeladonCity_GameCorner_Text_WatchReelsClosely
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goto CeladonCity_GameCorner_EventScript_FaceSlotMachine
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end
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CeladonCity_GameCorner_EventScript_SlotMachine0:: @ 816C95E
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CeladonCity_GameCorner_EventScript_SlotMachine0::
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lockall
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setvar VAR_0x8004, 0
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goto CeladonCity_GameCorner_EventScript_SlotMachine
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end
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CeladonCity_GameCorner_EventScript_DontPlaySlotMachine:: @ 816C96A
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CeladonCity_GameCorner_EventScript_DontPlaySlotMachine::
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releaseall
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end
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CeladonCity_GameCorner_EventScript_SlotMachine:: @ 816C96C
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CeladonCity_GameCorner_EventScript_SlotMachine::
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goto_if_unset FLAG_GOT_COIN_CASE, CeladonCity_GameCorner_EventScript_SlotMachineNoCoinCase
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msgbox CeladonCity_GameCorner_Text_SlotMachineWantToPlay, MSGBOX_YESNO
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compare VAR_RESULT, NO
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@@ -266,145 +266,145 @@ CeladonCity_GameCorner_EventScript_SlotMachine:: @ 816C96C
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releaseall
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end
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CeladonCity_GameCorner_EventScript_SlotMachine1:: @ 816C9A4
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CeladonCity_GameCorner_EventScript_SlotMachine1::
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lockall
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setvar VAR_0x8004, 1
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goto CeladonCity_GameCorner_EventScript_SlotMachine
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end
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CeladonCity_GameCorner_EventScript_SlotMachine2:: @ 816C9B0
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CeladonCity_GameCorner_EventScript_SlotMachine2::
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lockall
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setvar VAR_0x8004, 2
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goto CeladonCity_GameCorner_EventScript_SlotMachine
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end
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CeladonCity_GameCorner_EventScript_SlotMachine3:: @ 816C9BC
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CeladonCity_GameCorner_EventScript_SlotMachine3::
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lockall
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setvar VAR_0x8004, 3
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goto CeladonCity_GameCorner_EventScript_SlotMachine
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end
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CeladonCity_GameCorner_EventScript_SlotMachine4:: @ 816C9C8
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CeladonCity_GameCorner_EventScript_SlotMachine4::
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lockall
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setvar VAR_0x8004, 4
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goto CeladonCity_GameCorner_EventScript_SlotMachine
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end
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CeladonCity_GameCorner_EventScript_SlotMachine5:: @ 816C9D4
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CeladonCity_GameCorner_EventScript_SlotMachine5::
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lockall
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setvar VAR_0x8004, 5
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goto CeladonCity_GameCorner_EventScript_SlotMachine
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end
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CeladonCity_GameCorner_EventScript_SlotMachine6:: @ 816C9E0
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CeladonCity_GameCorner_EventScript_SlotMachine6::
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lockall
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setvar VAR_0x8004, 6
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goto CeladonCity_GameCorner_EventScript_SlotMachine
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end
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CeladonCity_GameCorner_EventScript_SlotMachine7:: @ 816C9EC
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CeladonCity_GameCorner_EventScript_SlotMachine7::
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lockall
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setvar VAR_0x8004, 7
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goto CeladonCity_GameCorner_EventScript_SlotMachine
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end
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CeladonCity_GameCorner_EventScript_SlotMachine8:: @ 816C9F8
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CeladonCity_GameCorner_EventScript_SlotMachine8::
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lockall
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setvar VAR_0x8004, 8
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goto CeladonCity_GameCorner_EventScript_SlotMachine
|
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end
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CeladonCity_GameCorner_EventScript_SlotMachine9:: @ 816CA04
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CeladonCity_GameCorner_EventScript_SlotMachine9::
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lockall
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setvar VAR_0x8004, 9
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goto CeladonCity_GameCorner_EventScript_SlotMachine
|
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end
|
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CeladonCity_GameCorner_EventScript_SlotMachine10:: @ 816CA10
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CeladonCity_GameCorner_EventScript_SlotMachine10::
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lockall
|
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setvar VAR_0x8004, 10
|
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goto CeladonCity_GameCorner_EventScript_SlotMachine
|
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end
|
||||
|
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CeladonCity_GameCorner_EventScript_SlotMachine11:: @ 816CA1C
|
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CeladonCity_GameCorner_EventScript_SlotMachine11::
|
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lockall
|
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setvar VAR_0x8004, 11
|
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goto CeladonCity_GameCorner_EventScript_SlotMachine
|
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end
|
||||
|
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CeladonCity_GameCorner_EventScript_SlotMachine12:: @ 816CA28
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CeladonCity_GameCorner_EventScript_SlotMachine12::
|
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lockall
|
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setvar VAR_0x8004, 12
|
||||
goto CeladonCity_GameCorner_EventScript_SlotMachine
|
||||
end
|
||||
|
||||
CeladonCity_GameCorner_EventScript_SlotMachine13:: @ 816CA34
|
||||
CeladonCity_GameCorner_EventScript_SlotMachine13::
|
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lockall
|
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setvar VAR_0x8004, 13
|
||||
goto CeladonCity_GameCorner_EventScript_SlotMachine
|
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end
|
||||
|
||||
CeladonCity_GameCorner_EventScript_SlotMachine14:: @ 816CA40
|
||||
CeladonCity_GameCorner_EventScript_SlotMachine14::
|
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lockall
|
||||
setvar VAR_0x8004, 14
|
||||
goto CeladonCity_GameCorner_EventScript_SlotMachine
|
||||
end
|
||||
|
||||
CeladonCity_GameCorner_EventScript_SlotMachine15:: @ 816CA4C
|
||||
CeladonCity_GameCorner_EventScript_SlotMachine15::
|
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lockall
|
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setvar VAR_0x8004, 15
|
||||
goto CeladonCity_GameCorner_EventScript_SlotMachine
|
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end
|
||||
|
||||
CeladonCity_GameCorner_EventScript_SlotMachine16:: @ 816CA58
|
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CeladonCity_GameCorner_EventScript_SlotMachine16::
|
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lockall
|
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setvar VAR_0x8004, 16
|
||||
goto CeladonCity_GameCorner_EventScript_SlotMachine
|
||||
end
|
||||
|
||||
CeladonCity_GameCorner_EventScript_SlotMachine17:: @ 816CA64
|
||||
CeladonCity_GameCorner_EventScript_SlotMachine17::
|
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lockall
|
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setvar VAR_0x8004, 17
|
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goto CeladonCity_GameCorner_EventScript_SlotMachine
|
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end
|
||||
|
||||
CeladonCity_GameCorner_EventScript_SlotMachine18:: @ 816CA70
|
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CeladonCity_GameCorner_EventScript_SlotMachine18::
|
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lockall
|
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setvar VAR_0x8004, 18
|
||||
goto CeladonCity_GameCorner_EventScript_SlotMachine
|
||||
end
|
||||
|
||||
CeladonCity_GameCorner_EventScript_SlotMachine19:: @ 816CA7C
|
||||
CeladonCity_GameCorner_EventScript_SlotMachine19::
|
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lockall
|
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setvar VAR_0x8004, 19
|
||||
goto CeladonCity_GameCorner_EventScript_SlotMachine
|
||||
end
|
||||
|
||||
CeladonCity_GameCorner_EventScript_SlotMachine20:: @ 816CA88
|
||||
CeladonCity_GameCorner_EventScript_SlotMachine20::
|
||||
lockall
|
||||
setvar VAR_0x8004, 20
|
||||
goto CeladonCity_GameCorner_EventScript_SlotMachine
|
||||
end
|
||||
|
||||
CeladonCity_GameCorner_EventScript_SlotMachine21:: @ 816CA94
|
||||
CeladonCity_GameCorner_EventScript_SlotMachine21::
|
||||
lockall
|
||||
setvar VAR_0x8004, 21
|
||||
goto CeladonCity_GameCorner_EventScript_SlotMachine
|
||||
end
|
||||
|
||||
CeladonCity_GameCorner_EventScript_SlotMachineNoCoinCase:: @ 816CAA0
|
||||
CeladonCity_GameCorner_EventScript_SlotMachineNoCoinCase::
|
||||
msgbox CeladonCity_GameCorner_Text_CoinCaseIsRequired
|
||||
releaseall
|
||||
end
|
||||
|
||||
CeladonCity_GameCorner_EventScript_Poster:: @ 816CAAA
|
||||
CeladonCity_GameCorner_EventScript_Poster::
|
||||
lockall
|
||||
msgbox CeladonCity_GameCorner_Text_SwitchBehindPosterPushIt
|
||||
call_if_unset FLAG_OPENED_ROCKET_HIDEOUT, CeladonCity_GameCorner_EventScript_OpenRocketHideout
|
||||
releaseall
|
||||
end
|
||||
|
||||
CeladonCity_GameCorner_EventScript_OpenRocketHideout:: @ 816CABE
|
||||
CeladonCity_GameCorner_EventScript_OpenRocketHideout::
|
||||
playse SE_UNLOCK
|
||||
setmetatile 15, 2, METATILE_GameCorner_Floor_StairsTop, 0
|
||||
setmetatile 16, 2, METATILE_GameCorner_StairsTop, 1
|
||||
@@ -415,12 +415,12 @@ CeladonCity_GameCorner_EventScript_OpenRocketHideout:: @ 816CABE
|
||||
setflag FLAG_OPENED_ROCKET_HIDEOUT
|
||||
return
|
||||
|
||||
CeladonCity_GameCorner_EventScript_RocketGrunt:: @ 816CAF5
|
||||
CeladonCity_GameCorner_EventScript_RocketGrunt::
|
||||
trainerbattle_single TRAINER_TEAM_ROCKET_GRUNT_7, CeladonCity_GameCorner_Text_GruntIntro, CeladonCity_GameCorner_Text_GruntDefeat, CeladonCity_GameCorner_Text_DefeatedGrunt
|
||||
msgbox CeladonCity_GameCorner_Text_GruntPostBattle, MSGBOX_AUTOCLOSE
|
||||
end
|
||||
|
||||
CeladonCity_GameCorner_Text_DefeatedGrunt:: @ 816CB10
|
||||
CeladonCity_GameCorner_Text_DefeatedGrunt::
|
||||
msgbox CeladonCity_GameCorner_Text_GruntPostBattle
|
||||
closemessage
|
||||
compare VAR_FACING, DIR_WEST
|
||||
@@ -431,17 +431,17 @@ CeladonCity_GameCorner_Text_DefeatedGrunt:: @ 816CB10
|
||||
release
|
||||
end
|
||||
|
||||
CeladonCity_GameCorner_Text_GruntExitWest:: @ 816CB34
|
||||
CeladonCity_GameCorner_Text_GruntExitWest::
|
||||
applymovement LOCALID_GRUNT, CeladonCity_GameCorner_Movement_GruntExitWest
|
||||
waitmovement 0
|
||||
return
|
||||
|
||||
CeladonCity_GameCorner_Text_GruntExit:: @ 816CB3F
|
||||
CeladonCity_GameCorner_Text_GruntExit::
|
||||
applymovement LOCALID_GRUNT, CeladonCity_GameCorner_Movement_GruntExit
|
||||
waitmovement 0
|
||||
return
|
||||
|
||||
CeladonCity_GameCorner_Movement_GruntExitWest:: @ 816CB4A
|
||||
CeladonCity_GameCorner_Movement_GruntExitWest::
|
||||
walk_down
|
||||
walk_right
|
||||
walk_right
|
||||
@@ -452,7 +452,7 @@ CeladonCity_GameCorner_Movement_GruntExitWest:: @ 816CB4A
|
||||
walk_right
|
||||
step_end
|
||||
|
||||
CeladonCity_GameCorner_Movement_GruntExit:: @ 816CB53
|
||||
CeladonCity_GameCorner_Movement_GruntExit::
|
||||
walk_right
|
||||
walk_right
|
||||
walk_right
|
||||
@@ -461,14 +461,14 @@ CeladonCity_GameCorner_Movement_GruntExit:: @ 816CB53
|
||||
walk_right
|
||||
step_end
|
||||
|
||||
CeladonCity_GameCorner_EventScript_UnusableSlotMachine1:: @ 816CB5A
|
||||
CeladonCity_GameCorner_EventScript_UnusableSlotMachine1::
|
||||
msgbox CeladonCity_GameCorner_Text_OutOfOrder, MSGBOX_SIGN
|
||||
end
|
||||
|
||||
CeladonCity_GameCorner_EventScript_UnusableSlotMachine2:: @ 816CB63
|
||||
CeladonCity_GameCorner_EventScript_UnusableSlotMachine2::
|
||||
msgbox CeladonCity_GameCorner_Text_OutToLunch, MSGBOX_SIGN
|
||||
end
|
||||
|
||||
CeladonCity_GameCorner_EventScript_UnusableSlotMachine3:: @ 816CB6C
|
||||
CeladonCity_GameCorner_EventScript_UnusableSlotMachine3::
|
||||
msgbox CeladonCity_GameCorner_Text_SomeonesKeys, MSGBOX_SIGN
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user