Remove address comments
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@@ -1,7 +1,7 @@
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FuchsiaCity_House3_MapScripts:: @ 816D894
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FuchsiaCity_House3_MapScripts::
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.byte 0
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FuchsiaCity_House3_EventScript_MoveDeleter:: @ 816D895
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FuchsiaCity_House3_EventScript_MoveDeleter::
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lock
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faceplayer
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msgbox FuchsiaCity_House3_Text_WouldYouLikeToForgetMove, MSGBOX_YESNO
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@@ -10,7 +10,7 @@ FuchsiaCity_House3_EventScript_MoveDeleter:: @ 816D895
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goto FuchsiaCity_House3_EventScript_CancelForgetMove
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end
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FuchsiaCity_House3_EventScript_ChooseMonForMoveDeleter:: @ 816D8B0
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FuchsiaCity_House3_EventScript_ChooseMonForMoveDeleter::
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msgbox FuchsiaCity_House3_Text_WhichMonShouldForgetMove
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special ChoosePartyMon
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waitstate
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@@ -35,7 +35,7 @@ FuchsiaCity_House3_EventScript_ChooseMonForMoveDeleter:: @ 816D8B0
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goto FuchsiaCity_House3_EventScript_CancelForgetMove
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end
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FuchsiaCity_House3_EventScript_ForgetMove:: @ 816D919
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FuchsiaCity_House3_EventScript_ForgetMove::
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special MoveDeleterForgetMove
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playfanfare MUS_MOVE_DELETED
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waitfanfare
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@@ -43,18 +43,18 @@ FuchsiaCity_House3_EventScript_ForgetMove:: @ 816D919
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release
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end
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FuchsiaCity_House3_EventScript_CantForgetOnlyMove:: @ 816D92A
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FuchsiaCity_House3_EventScript_CantForgetOnlyMove::
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special BufferMoveDeleterNicknameAndMove
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msgbox FuchsiaCity_House3_Text_MonOnlyKnowsOneMove
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release
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end
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FuchsiaCity_House3_EventScript_CantForgetMoveEgg:: @ 816D937
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FuchsiaCity_House3_EventScript_CantForgetMoveEgg::
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msgbox FuchsiaCity_House3_Text_NoEggShouldKnowMoves
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release
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end
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FuchsiaCity_House3_EventScript_CancelForgetMove:: @ 816D941
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FuchsiaCity_House3_EventScript_CancelForgetMove::
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msgbox FuchsiaCity_House3_Text_ComeAgainToForgetOtherMoves
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release
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end
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@@ -1,35 +1,35 @@
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FuchsiaCity_House3_Text_WouldYouLikeToForgetMove:: @ 81993B9
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FuchsiaCity_House3_Text_WouldYouLikeToForgetMove::
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.string "Uh…\n"
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.string "Oh, yes, I'm the MOVE DELETER.\p"
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.string "I can make POKéMON forget their\n"
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.string "moves.\p"
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.string "Would you like me to do that?$"
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FuchsiaCity_House3_Text_WhichMonShouldForgetMove:: @ 8199421
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FuchsiaCity_House3_Text_WhichMonShouldForgetMove::
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.string "Which POKéMON should forget a\n"
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.string "move?$"
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FuchsiaCity_House3_Text_WhichMoveShouldBeForgotten:: @ 8199445
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FuchsiaCity_House3_Text_WhichMoveShouldBeForgotten::
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.string "Which move should be forgotten?$"
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FuchsiaCity_House3_Text_MonOnlyKnowsOneMove:: @ 8199465
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FuchsiaCity_House3_Text_MonOnlyKnowsOneMove::
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.string "{STR_VAR_1} seems to know only one\n"
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.string "move…$"
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FuchsiaCity_House3_Text_MonsMoveShouldBeForgotten:: @ 8199485
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FuchsiaCity_House3_Text_MonsMoveShouldBeForgotten::
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.string "Hm! {STR_VAR_1}'s {STR_VAR_2}?\n"
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.string "That move should be forgotten?$"
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FuchsiaCity_House3_Text_MonHasForgottenMoveCompletely:: @ 81994B1
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FuchsiaCity_House3_Text_MonHasForgottenMoveCompletely::
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.string "It worked to perfection!\p"
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.string "{STR_VAR_1} has forgotten\n"
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.string "{STR_VAR_2} completely.$"
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FuchsiaCity_House3_Text_ComeAgainToForgetOtherMoves:: @ 81994EA
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FuchsiaCity_House3_Text_ComeAgainToForgetOtherMoves::
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.string "Come again if there are other\n"
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.string "moves to be forgotten.$"
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FuchsiaCity_House3_Text_NoEggShouldKnowMoves:: @ 819951F
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FuchsiaCity_House3_Text_NoEggShouldKnowMoves::
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.string "What?\n"
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.string "No EGG should know any moves.$"
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