Remove address comments

This commit is contained in:
GriffinR
2022-06-24 21:10:48 -04:00
parent d73f39ae40
commit 9cde4e0f74
802 changed files with 20272 additions and 20272 deletions
+7 -7
View File
@@ -10,29 +10,29 @@
.arm
_start: @ 8000000
_start:
b start_vector
.include "asm/rom_header.inc"
@ 80000C0
.word 0
.global GPIOPortData
GPIOPortData: @ 80000C4
GPIOPortData:
.hword 0
.global GPIOPortDirection
GPIOPortDirection: @ 80000C6
GPIOPortDirection:
.hword 0
.global GPIOPortReadEnable
GPIOPortReadEnable: @ 80000C8
GPIOPortReadEnable:
.hword 0
.space 6
@ 80000D0
.4byte 0xFFFFFFFF
.4byte 0xFFFFFFFF
@@ -47,7 +47,7 @@ GPIOPortReadEnable: @ 80000C8
.4byte 0xFFFFFFFF
.4byte 0xFFFFFFFF
@ 8000100
.global CartIdent
CartIdent:
.4byte GAME_VERSION
+13 -13
View File
@@ -6,68 +6,68 @@
.text
thumb_func_start ArcTan2
ArcTan2: @ 81E3B58
ArcTan2:
svc 0xA
bx lr
thumb_func_end ArcTan2
thumb_func_start BgAffineSet
BgAffineSet: @ 81E3B5C
BgAffineSet:
svc 0xE
bx lr
thumb_func_end BgAffineSet
thumb_func_start CpuFastSet
CpuFastSet: @ 81E3B60
CpuFastSet:
svc 0xC
bx lr
thumb_func_end CpuFastSet
thumb_func_start CpuSet
CpuSet: @ 81E3B64
CpuSet:
svc 0xB
bx lr
thumb_func_end CpuSet
thumb_func_start Div
Div: @ 81E3B68
Div:
svc 0x6
bx lr
thumb_func_end Div
thumb_func_start LZ77UnCompVram
LZ77UnCompVram: @ 81E3B6C
LZ77UnCompVram:
svc 0x12
bx lr
thumb_func_end LZ77UnCompVram
thumb_func_start LZ77UnCompWram
LZ77UnCompWram: @ 81E3B70
LZ77UnCompWram:
svc 0x11
bx lr
thumb_func_end LZ77UnCompWram
thumb_func_start MultiBoot
MultiBoot: @ 81E3B74
MultiBoot:
movs r1, 0x1
svc 0x25
bx lr
thumb_func_end MultiBoot
thumb_func_start ObjAffineSet
ObjAffineSet: @ 81E3B7C
ObjAffineSet:
svc 0xF
bx lr
thumb_func_end ObjAffineSet
thumb_func_start RegisterRamReset
RegisterRamReset: @ 81E3B80
RegisterRamReset:
svc 0x1
bx lr
thumb_func_end RegisterRamReset
thumb_func_start SoftReset
SoftReset: @ 81E3B84
SoftReset:
ldr r3, =REG_IME
movs r2, 0
strb r2, [r3]
@@ -79,13 +79,13 @@ SoftReset: @ 81E3B84
thumb_func_end SoftReset
thumb_func_start Sqrt
Sqrt: @ 81E3B9C
Sqrt:
svc 0x8
bx lr
thumb_func_end Sqrt
thumb_func_start VBlankIntrWait
VBlankIntrWait: @ 81E3BA0
VBlankIntrWait:
movs r2, 0
svc 0x5
bx lr
+15 -15
View File
@@ -40,7 +40,7 @@
.text
thumb_func_start GameCubeMultiBoot_Hash
GameCubeMultiBoot_Hash: @ 81DCB38
GameCubeMultiBoot_Hash:
push {r4,lr}
ldr r4, pool_HashVal
eors r3, r1
@@ -61,7 +61,7 @@ GameCubeMultiBoot_Hash_SkipEor:
thumb_func_start GameCubeMultiBoot_Main
@ void GameCubeMultiBoot_Main(struct GameCubeMultiBoot *mb)@
GameCubeMultiBoot_Main: @ 81DCB4C
GameCubeMultiBoot_Main:
@ If there is no interrupt handler, skip counter manipulation
ldr r1, [r0, GCMB_STRUCT_SERIAL_INTR_HANDLER]
cmp r1, 0
@@ -246,7 +246,7 @@ pool_NintendoLogo: .4byte RomHeaderNintendoLogo
thumb_func_start GameCubeMultiBoot_ExecuteProgram
@ void GameCubeMultiBoot_ExecuteProgram(struct GameCubeMultiBoot *mb)@
GameCubeMultiBoot_ExecuteProgram: @ 81DCC4C
GameCubeMultiBoot_ExecuteProgram:
@ If there's no multiboot image ready, just return to caller
ldrb r1, [r0, GCMB_STRUCT_MBPROGRESS]
cmp r1, MBPROGRESS_READY_TO_BOOT
@@ -265,7 +265,7 @@ GameCubeMultiBoot_ExecuteProgram_Fail:
thumb_func_start GameCubeMultiBoot_Init
@ void GameCubeMultiBoot_Init(struct GameCubeMultiBoot *mb)@
GameCubeMultiBoot_Init: @ 81DCC60
GameCubeMultiBoot_Init:
ldr r3, pool_InterruptRegs
@ Save IME register.
@@ -336,7 +336,7 @@ GameCubeMultiBoot_Init_ClearStructLoop:
non_word_aligned_thumb_func_start GameCubeMultiBoot_HandleSerialInterrupt
@ void GameCubeMultiBoot_HandleSerialInterrupt(struct GameCubeMultiBoot *mb)@
GameCubeMultiBoot_HandleSerialInterrupt: @ 81DCCAA
GameCubeMultiBoot_HandleSerialInterrupt:
ldr r3, pool_SerialRegs
@ Acknowledge reset/receive/send flags.
@@ -400,7 +400,7 @@ GameCubeMultiBoot_BeginHandshake:
.align 2, 0
GcMbIntrHandler_CheckGameCodeSent: @ 81DCCEC
GcMbIntrHandler_CheckGameCodeSent:
lsls r1, 31
bcc GcMbIntrHandler_Stop @ stop if send failed
bmi GameCubeMultiBoot_CheckHandshakeResponse @ branch if receive is complete
@@ -412,7 +412,7 @@ GcMbIntrHandler_CheckGameCodeSent: @ 81DCCEC
.align 2, 0
GcMbIntrHandler_CheckHandshakeResponse: @ 81DCCF8
GcMbIntrHandler_CheckHandshakeResponse:
lsrs r1, 1 @ is receive complete?
bcc GcMbIntrHandler_Stop @ stop if not
@@ -429,7 +429,7 @@ GameCubeMultiBoot_CheckHandshakeResponse:
.align 2, 0
GcMbIntrHandler_ReceiveKeyA: @ 81DCD0C
GcMbIntrHandler_ReceiveKeyA:
lsrs r1, 1 @ is receive complete?
bcc GcMbIntrHandler_Stop @ branch if not
ldr r1, [r3, OFFSET_REG_JOY_RECV - 0x120]
@@ -473,7 +473,7 @@ GameCubeMultiBoot_KeyBCheckEnd:
.align 2, 0
GcMbIntrHandler_CheckKeyBSent: @ 81DCD4C
GcMbIntrHandler_CheckKeyBSent:
lsls r1, 31
bcc GcMbIntrHandler_Stop @ stop if send failed
bmi GameCubeMultiBoot_CheckImageSizeResponse @ branch if receive is complete
@@ -482,7 +482,7 @@ GcMbIntrHandler_CheckKeyBSent: @ 81DCD4C
.align 2, 0
GcMbIntrHandler_CheckImageSizeResponse: @ 81DCD58
GcMbIntrHandler_CheckImageSizeResponse:
lsrs r1, 1 @ is receive complete?
bcc GcMbIntrHandler_Stop @ branch if not
GameCubeMultiBoot_CheckImageSizeResponse:
@@ -505,7 +505,7 @@ GcMbIntrHandler_StopIfNotEqual:
.align 2, 0
GcMbIntrHandler_CheckImageResponse: @ 81DCD7C
GcMbIntrHandler_CheckImageResponse:
lsrs r1, 1 @ is receive complete?
bcc GcMbIntrHandler_Stop @ branch if not
ldr r2, [r0, GCMB_STRUCT_CUR_DEST_PTR]
@@ -553,7 +553,7 @@ GcMbIntrHandler_StopIfSendFailed:
.align 2, 0
GcMbIntrHandler_CheckKeyCDerivationSent: @ 81DCDB8
GcMbIntrHandler_CheckKeyCDerivationSent:
lsls r1, 31
bcc GcMbIntrHandler_StopIfSendFailed @ branch if send failed
bmi GameCubeMultiBoot_CheckBootKeyResponse @ branch if receive is complete
@@ -562,7 +562,7 @@ GcMbIntrHandler_CheckKeyCDerivationSent: @ 81DCDB8
.align 2, 0
GcMbIntrHandler_CheckBootKeyResponse: @ 81DCDC4
GcMbIntrHandler_CheckBootKeyResponse:
lsrs r1, 1 @ is receive complete?
bcc GcMbIntrHandler_StopIfSendFailed @ branch if not
@@ -580,14 +580,14 @@ GameCubeMultiBoot_CheckBootKeyResponse:
.align 2, 0
GcMbIntrHandler_StopUnconditionally: @ 81DCDD8
GcMbIntrHandler_StopUnconditionally:
b GcMbIntrHandler_Stop
thumb_func_end GameCubeMultiBoot_HandleSerialInterrupt
non_word_aligned_thumb_func_start GameCubeMultiBoot_Quit
@ void GameCubeMultiBoot_Quit()@
GameCubeMultiBoot_Quit: @ 81DCDDA
GameCubeMultiBoot_Quit:
ldr r3, pool_InterruptRegs
@ Save IME register.