Port Lavaridge Gym B1F Warp from Emerald
This commit is contained in:
@@ -117,6 +117,7 @@ bool32 RfuUnionObjectIsInvisible(u8 objectEventId);
|
||||
void RfuUnionObjectStartWarp(u8 objectEventId, u8 animNo);
|
||||
bool32 RfuUnionObjectIsWarping(u8 objectEventId);
|
||||
u8 sub_8063F2C(u8 direction);
|
||||
u8 sub_8064194(u8 direction);
|
||||
|
||||
void sub_805F378(s16 x, s16 y);
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@ void WarpFadeOutScreen(void);
|
||||
void FieldCallback_ReturnToEventScript2(void);
|
||||
void FadeInFromBlack(void);
|
||||
void FadeTransition_FadeInOnReturnToStartMenu(void);
|
||||
void pal_fill_for_maplights(void);
|
||||
void WarpFadeInScreen(void);
|
||||
|
||||
void sub_807DCE4(void);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user