trade through sub_804C728 (nonmatching
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@@ -16,5 +16,6 @@ u8 * GetBoxNamePtr(u8 boxId);
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void sub_808CE60(void);
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void ResetPokemonStorageSystem(void);
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u8 StorageGetCurrentBox(void);
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void sub_808BEB4(const u8 *name, u8 *a1, u8 a2, u8 a3, u8 *buffer, u8 a5);
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#endif // GUARD_POKEMON_STORAGE_SYSTEM_H
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