through SetContinueGameWarpToDynamicWarp
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@@ -639,8 +639,8 @@ struct SaveBlock1 /* 0x02025734 */
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{
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/*0x00*/ struct Coords16 pos;
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/*0x04*/ struct WarpData location;
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/*0x0C*/ struct WarpData warp1;
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/*0x14*/ struct WarpData warp2;
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/*0x0C*/ struct WarpData continueGameWarp;
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/*0x14*/ struct WarpData dynamicWarp;
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/*0x1C*/ struct WarpData lastHealLocation;
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/*0x24*/ struct WarpData warp4;
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/*0x2C*/ u16 savedMusic;
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