through SetContinueGameWarpToDynamicWarp

This commit is contained in:
PikalaxALT
2020-03-27 17:21:00 -04:00
parent 71c003dcdb
commit a03906a1a3
14 changed files with 201 additions and 722 deletions
+6 -6
View File
@@ -82,8 +82,8 @@ void sub_8084DD4(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
void sub_8084E2C(s8, s8, s8, s8, s8);
void sub_8084E80(s8, s8, s8, s8, s8);
void sub_8084EBC(s16, s16);
void sub_80555E0(void);
void copy_saved_warp3_bank_and_enter_x_to_warp1(void);
void SetWarpDestinationToEscapeWarp(void);
void SetWarpDestinationToLastHealLocation(void);
u8 IsMapTypeOutdoors(u8 mapType);
void Overworld_ClearSavedMusic(void);
bool32 sub_8056124(u16 song);
@@ -107,7 +107,7 @@ void CB2_ReturnToField(void);
bool32 sub_8087598(void);
void CB2_ReturnToFieldContinueScriptPlayMapMusic(void);
void WarpIntoMap(void);
u8 get_map_light_level_by_bank_and_number(s8 mapGroup, s8 mapNum);
u8 GetMapTypeByGroupAndId(s8 mapGroup, s8 mapNum);
void sub_8086194(void);
void sub_8084CCC(u8 spawn);
void SetWarpDestinationToMapWarp(s8 mapGroup, s8 mapNum, s8 warpNum);
@@ -173,12 +173,12 @@ void CB2_ReturnToFieldWithOpenMenu(void);
void CB2_WhiteOut(void);
void c2_8056854(void);
void ApplyNewEncryptionKeyToGameStats(u32 newKey);
void sub_8055778(int);
void SetContinueGameWarpToDynamicWarp(int);
void sub_8055738(u8 loc);
void SetContinueGameWarpToHealLocation(u8 loc);
void sub_8056078(void *, void *);
void sub_805546C(u8 a0);
void SetWarpDestinationToHealLocation(u8 a0);
bool32 sub_80582E0(void);
bool32 sub_8058274(void);
u8 GetCurrentMapBattleScene(void);