through SetContinueGameWarpToDynamicWarp
This commit is contained in:
+12
-12
@@ -840,9 +840,9 @@ static const u8 sElevatorWindowAnimDuration[] = {
|
||||
void GetElevatorFloor(void)
|
||||
{
|
||||
u16 floor = 4;
|
||||
if (gSaveBlock1Ptr->warp2.mapGroup == MAP_GROUP(ROCKET_HIDEOUT_B1F))
|
||||
if (gSaveBlock1Ptr->dynamicWarp.mapGroup == MAP_GROUP(ROCKET_HIDEOUT_B1F))
|
||||
{
|
||||
switch (gSaveBlock1Ptr->warp2.mapNum)
|
||||
switch (gSaveBlock1Ptr->dynamicWarp.mapNum)
|
||||
{
|
||||
case MAP_NUM(SILPH_CO_1F):
|
||||
floor = 4;
|
||||
@@ -888,9 +888,9 @@ void GetElevatorFloor(void)
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (gSaveBlock1Ptr->warp2.mapGroup == MAP_GROUP(CELADON_CITY_DEPARTMENT_STORE_1F))
|
||||
if (gSaveBlock1Ptr->dynamicWarp.mapGroup == MAP_GROUP(CELADON_CITY_DEPARTMENT_STORE_1F))
|
||||
{
|
||||
switch (gSaveBlock1Ptr->warp2.mapNum)
|
||||
switch (gSaveBlock1Ptr->dynamicWarp.mapNum)
|
||||
{
|
||||
case MAP_NUM(CELADON_CITY_DEPARTMENT_STORE_1F):
|
||||
floor = 4;
|
||||
@@ -909,9 +909,9 @@ void GetElevatorFloor(void)
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (gSaveBlock1Ptr->warp2.mapGroup == MAP_GROUP(TRAINER_TOWER_1F))
|
||||
if (gSaveBlock1Ptr->dynamicWarp.mapGroup == MAP_GROUP(TRAINER_TOWER_1F))
|
||||
{
|
||||
switch (gSaveBlock1Ptr->warp2.mapNum)
|
||||
switch (gSaveBlock1Ptr->dynamicWarp.mapNum)
|
||||
{
|
||||
case MAP_NUM(TRAINER_TOWER_1F):
|
||||
case MAP_NUM(TRAINER_TOWER_2F):
|
||||
@@ -937,9 +937,9 @@ u16 InitElevatorFloorSelectMenuPos(void)
|
||||
sElevatorScroll = 0;
|
||||
sElevatorCursorPos = 0;
|
||||
|
||||
if (gSaveBlock1Ptr->warp2.mapGroup == MAP_GROUP(ROCKET_HIDEOUT_B1F))
|
||||
if (gSaveBlock1Ptr->dynamicWarp.mapGroup == MAP_GROUP(ROCKET_HIDEOUT_B1F))
|
||||
{
|
||||
switch (gSaveBlock1Ptr->warp2.mapNum)
|
||||
switch (gSaveBlock1Ptr->dynamicWarp.mapNum)
|
||||
{
|
||||
case MAP_NUM(SILPH_CO_11F):
|
||||
sElevatorScroll = 0;
|
||||
@@ -999,9 +999,9 @@ u16 InitElevatorFloorSelectMenuPos(void)
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (gSaveBlock1Ptr->warp2.mapGroup == MAP_GROUP(CELADON_CITY_DEPARTMENT_STORE_1F))
|
||||
if (gSaveBlock1Ptr->dynamicWarp.mapGroup == MAP_GROUP(CELADON_CITY_DEPARTMENT_STORE_1F))
|
||||
{
|
||||
switch (gSaveBlock1Ptr->warp2.mapNum)
|
||||
switch (gSaveBlock1Ptr->dynamicWarp.mapNum)
|
||||
{
|
||||
case MAP_NUM(CELADON_CITY_DEPARTMENT_STORE_5F):
|
||||
sElevatorScroll = 0;
|
||||
@@ -1025,9 +1025,9 @@ u16 InitElevatorFloorSelectMenuPos(void)
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (gSaveBlock1Ptr->warp2.mapGroup == MAP_GROUP(TRAINER_TOWER_1F))
|
||||
if (gSaveBlock1Ptr->dynamicWarp.mapGroup == MAP_GROUP(TRAINER_TOWER_1F))
|
||||
{
|
||||
switch (gSaveBlock1Ptr->warp2.mapNum)
|
||||
switch (gSaveBlock1Ptr->dynamicWarp.mapNum)
|
||||
{
|
||||
case MAP_NUM(TRAINER_TOWER_1F):
|
||||
case MAP_NUM(TRAINER_TOWER_2F):
|
||||
|
||||
Reference in New Issue
Block a user