through SetContinueGameWarpToDynamicWarp

This commit is contained in:
PikalaxALT
2020-03-27 17:21:00 -04:00
parent 71c003dcdb
commit a03906a1a3
14 changed files with 201 additions and 722 deletions
+12 -12
View File
@@ -840,9 +840,9 @@ static const u8 sElevatorWindowAnimDuration[] = {
void GetElevatorFloor(void)
{
u16 floor = 4;
if (gSaveBlock1Ptr->warp2.mapGroup == MAP_GROUP(ROCKET_HIDEOUT_B1F))
if (gSaveBlock1Ptr->dynamicWarp.mapGroup == MAP_GROUP(ROCKET_HIDEOUT_B1F))
{
switch (gSaveBlock1Ptr->warp2.mapNum)
switch (gSaveBlock1Ptr->dynamicWarp.mapNum)
{
case MAP_NUM(SILPH_CO_1F):
floor = 4;
@@ -888,9 +888,9 @@ void GetElevatorFloor(void)
break;
}
}
if (gSaveBlock1Ptr->warp2.mapGroup == MAP_GROUP(CELADON_CITY_DEPARTMENT_STORE_1F))
if (gSaveBlock1Ptr->dynamicWarp.mapGroup == MAP_GROUP(CELADON_CITY_DEPARTMENT_STORE_1F))
{
switch (gSaveBlock1Ptr->warp2.mapNum)
switch (gSaveBlock1Ptr->dynamicWarp.mapNum)
{
case MAP_NUM(CELADON_CITY_DEPARTMENT_STORE_1F):
floor = 4;
@@ -909,9 +909,9 @@ void GetElevatorFloor(void)
break;
}
}
if (gSaveBlock1Ptr->warp2.mapGroup == MAP_GROUP(TRAINER_TOWER_1F))
if (gSaveBlock1Ptr->dynamicWarp.mapGroup == MAP_GROUP(TRAINER_TOWER_1F))
{
switch (gSaveBlock1Ptr->warp2.mapNum)
switch (gSaveBlock1Ptr->dynamicWarp.mapNum)
{
case MAP_NUM(TRAINER_TOWER_1F):
case MAP_NUM(TRAINER_TOWER_2F):
@@ -937,9 +937,9 @@ u16 InitElevatorFloorSelectMenuPos(void)
sElevatorScroll = 0;
sElevatorCursorPos = 0;
if (gSaveBlock1Ptr->warp2.mapGroup == MAP_GROUP(ROCKET_HIDEOUT_B1F))
if (gSaveBlock1Ptr->dynamicWarp.mapGroup == MAP_GROUP(ROCKET_HIDEOUT_B1F))
{
switch (gSaveBlock1Ptr->warp2.mapNum)
switch (gSaveBlock1Ptr->dynamicWarp.mapNum)
{
case MAP_NUM(SILPH_CO_11F):
sElevatorScroll = 0;
@@ -999,9 +999,9 @@ u16 InitElevatorFloorSelectMenuPos(void)
break;
}
}
if (gSaveBlock1Ptr->warp2.mapGroup == MAP_GROUP(CELADON_CITY_DEPARTMENT_STORE_1F))
if (gSaveBlock1Ptr->dynamicWarp.mapGroup == MAP_GROUP(CELADON_CITY_DEPARTMENT_STORE_1F))
{
switch (gSaveBlock1Ptr->warp2.mapNum)
switch (gSaveBlock1Ptr->dynamicWarp.mapNum)
{
case MAP_NUM(CELADON_CITY_DEPARTMENT_STORE_5F):
sElevatorScroll = 0;
@@ -1025,9 +1025,9 @@ u16 InitElevatorFloorSelectMenuPos(void)
break;
}
}
if (gSaveBlock1Ptr->warp2.mapGroup == MAP_GROUP(TRAINER_TOWER_1F))
if (gSaveBlock1Ptr->dynamicWarp.mapGroup == MAP_GROUP(TRAINER_TOWER_1F))
{
switch (gSaveBlock1Ptr->warp2.mapNum)
switch (gSaveBlock1Ptr->dynamicWarp.mapNum)
{
case MAP_NUM(TRAINER_TOWER_1F):
case MAP_NUM(TRAINER_TOWER_2F):