Remaining story flags referenced in event scripts
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@@ -5616,8 +5616,10 @@ _080CD14C:
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bx r1
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thumb_func_end sub_80CD0F4
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thumb_func_start sub_80CD154
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sub_80CD154: @ 80CD154
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@ Determines which of Lorelei's doll collection to show
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@ based on how many times you've entered the Hall of Fame.
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thumb_func_start Special_ComputeLoreleiDollCollection
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Special_ComputeLoreleiDollCollection: @ 80CD154
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push {r4,lr}
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movs r0, 0xA
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bl GetGameStat
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@@ -5664,7 +5666,7 @@ _080CD1AE:
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pop {r4}
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pop {r0}
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bx r0
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thumb_func_end sub_80CD154
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thumb_func_end Special_ComputeLoreleiDollCollection
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thumb_func_start sub_80CD1B4
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sub_80CD1B4: @ 80CD1B4
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+2
-2
@@ -4345,7 +4345,7 @@ _08120BD0:
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lsls r0, 1
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b _08120BDE
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_08120BD6:
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ldr r0, _08120BE4 @ =gUnknown_8459B60
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ldr r0, _08120BE4 @ =gMoveTutorMoves
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lsls r1, 1
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adds r1, r0
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ldrh r0, [r1]
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@@ -4353,7 +4353,7 @@ _08120BDE:
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pop {r1}
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bx r1
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.align 2, 0
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_08120BE4: .4byte gUnknown_8459B60
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_08120BE4: .4byte gMoveTutorMoves
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thumb_func_end sub_8120BA8
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thumb_func_start sub_8120BE8
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