Remaining story flags referenced in event scripts

This commit is contained in:
PikalaxALT
2019-10-21 09:58:14 -04:00
parent 3ab70c735e
commit a1bddb8f8c
40 changed files with 410 additions and 377 deletions
+17 -2
View File
@@ -1,5 +1,6 @@
#include "constants/region_map.h"
#include "constants/flags.h"
#include "constants/moves.h"
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
@@ -1089,8 +1090,22 @@ gUnknown_8459B30:: @ 8459B30
gUnknown_8459B48:: @ 8459B48
.incbin "baserom.gba", 0x459B48, 0x18
gUnknown_8459B60:: @ 8459B60
.incbin "baserom.gba", 0x459B60, 0x1E
gMoveTutorMoves:: @ 8459B60
.2byte MOVE_MEGA_PUNCH
.2byte MOVE_SWORDS_DANCE
.2byte MOVE_MEGA_KICK
.2byte MOVE_BODY_SLAM
.2byte MOVE_DOUBLE_EDGE
.2byte MOVE_COUNTER
.2byte MOVE_SEISMIC_TOSS
.2byte MOVE_MIMIC
.2byte MOVE_METRONOME
.2byte MOVE_SOFT_BOILED
.2byte MOVE_DREAM_EATER
.2byte MOVE_THUNDER_WAVE
.2byte MOVE_EXPLOSION
.2byte MOVE_ROCK_SLIDE
.2byte MOVE_SUBSTITUTE
gUnknown_8459B7E:: @ 8459B7E
.incbin "baserom.gba", 0x459B7E, 0x33A