Remaining story flags referenced in event scripts
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+17
-2
@@ -1,5 +1,6 @@
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#include "constants/region_map.h"
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#include "constants/flags.h"
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#include "constants/moves.h"
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.section .rodata
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@@ -1089,8 +1090,22 @@ gUnknown_8459B30:: @ 8459B30
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gUnknown_8459B48:: @ 8459B48
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.incbin "baserom.gba", 0x459B48, 0x18
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gUnknown_8459B60:: @ 8459B60
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.incbin "baserom.gba", 0x459B60, 0x1E
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gMoveTutorMoves:: @ 8459B60
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.2byte MOVE_MEGA_PUNCH
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.2byte MOVE_SWORDS_DANCE
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.2byte MOVE_MEGA_KICK
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.2byte MOVE_BODY_SLAM
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.2byte MOVE_DOUBLE_EDGE
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.2byte MOVE_COUNTER
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.2byte MOVE_SEISMIC_TOSS
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.2byte MOVE_MIMIC
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.2byte MOVE_METRONOME
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.2byte MOVE_SOFT_BOILED
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.2byte MOVE_DREAM_EATER
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.2byte MOVE_THUNDER_WAVE
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.2byte MOVE_EXPLOSION
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.2byte MOVE_ROCK_SLIDE
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.2byte MOVE_SUBSTITUTE
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gUnknown_8459B7E:: @ 8459B7E
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.incbin "baserom.gba", 0x459B7E, 0x33A
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