Remaining story flags referenced in event scripts

This commit is contained in:
PikalaxALT
2019-10-21 09:58:14 -04:00
parent 3ab70c735e
commit a1bddb8f8c
40 changed files with 410 additions and 377 deletions
@@ -4,7 +4,7 @@ CeladonCity_Condominiums_1F_MapScripts:: @ 816C320
CeladonCity_Condominiums_1F_EventScript_16C321:: @ 816C321
lock
faceplayer
checkflag FLAG_0x2F8
checkflag FLAG_TALKED_TO_TEA_LADY_AFTER_HOF
goto_if TRUE, EventScript_16C36A
checkflag FLAG_SYS_GAME_CLEAR
goto_if TRUE, EventScript_16C374
@@ -26,7 +26,7 @@ EventScript_16C36A:: @ 816C36A
EventScript_16C374:: @ 816C374
famechecker FAMECHECKER_DAISY, 4
setflag FLAG_0x2F8
setflag FLAG_TALKED_TO_TEA_LADY_AFTER_HOF
msgbox gUnknown_8196188
release
end