Remaining story flags referenced in event scripts

This commit is contained in:
PikalaxALT
2019-10-21 09:58:14 -04:00
parent 3ab70c735e
commit a1bddb8f8c
40 changed files with 410 additions and 377 deletions
@@ -212,11 +212,11 @@ OneIsland_PokemonCenter_1F_EventScript_170EC5:: @ 8170EC5
goto_if eq, EventScript_170F35
compare_var_to_value VAR_MAP_SCENE_ONE_ISLAND_POKEMON_CENTER_1F, 6
goto_if eq, EventScript_170F9B
checkflag FLAG_0x2DC
checkflag FLAG_RECOVERED_SAPPHIRE
goto_if TRUE, EventScript_170FA5
compare_var_to_value VAR_MAP_SCENE_ONE_ISLAND_POKEMON_CENTER_1F, 5
goto_if eq, EventScript_17103A
checkflag FLAG_0x2DD
checkflag FLAG_GOT_RUBY
goto_if TRUE, EventScript_171044
compare_var_to_value VAR_MAP_SCENE_ONE_ISLAND_POKEMON_CENTER_1F, 4
goto_if eq, EventScript_1710F2